RUST METRICSFlight deck · live data
Data live Servers11,605 Players35,310 Populated2,870 Fresh wipes 3 h58 Scan5 min
‹ All servers152.233.7.34:28015
Offline Full Queue Fresh wipe Wipe due No query

WildWorld

Offline 152.233.7.34:28015 checked 17d ago

trio moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,828top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers, and #508 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:05 UTC19d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on WildWorld when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does WildWorld wipe?

To tell the rhythm of WildWorld, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 16 hours ago.

Tags

Which tags does WildWorld carry, and what do they mean?

Tags published by WildWorld, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does WildWorld appear in Rust Metrics lists and filters?

On Rust Metrics, WildWorld sits in these lists: Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Player count

What position does WildWorld hold among Rust servers?

Player hours over seven days put WildWorld at #15,828, in the top 72% of all ranked servers. Check: group rank. #508 among trio servers.

What player count does WildWorld carry?

Status for WildWorld: offline. Last seen 17 days 16 hours ago.

Server details

What location is WildWorld hosted in?

No region tag on WildWorld. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 152.233.7.34:28015.

What Rust version is WildWorld on?

Rust network protocol 2634 and build 166652 on Windows is the build WildWorld runs. Check: protocol. To join, your game must match; Steam handles the update.

Is WildWorld up, and how often does it stay up?

Check: connection. WildWorld is offline at this moment. Last contact was 17 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Rules and settings

How is WildWorld configured, and what rules are in force?

Reading the name gives no gather rate for WildWorld. The group cap is 3 players, read as trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on WildWorld?

Check: map. Procedural, generated by the game, on WildWorld.

How to join

What do you do to join WildWorld?

Check: join. Open Rust, press F1, then enter client.connect 152.233.7.34:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts3,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts3
Group limit Team cap: 3.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.