RUST METRICSFlight deck · live data
Data live Servers11,636 Players40,778 Populated2,957 Fresh wipes 3 h90 Scan5 min
‹ All servers151.80.58.220:28015
Online Full Queue Fresh wipe Wipe due No query

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

Online 151.80.58.220:28015 checked 6m ago

duo moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 173 SERVER FPS

Server fps

48 h low 149 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 25,571 ×1000

Entities

48 h range 25,531–27,848 · memory 3,163 MB
1239 ET SINCE RESTART 3D 20H

Uptime

3 days 20 hours since its last restart, at the last reading
7-day average0peak 2
Rank#4,754top 21%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory3,163MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 21% of all ranked servers, and #242 of the duo servers (top 57%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC4d ago 2 – running 1
Thu 22 Oct, 18:37 UTC5d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe wipe, and when?

Its rhythm cannot be told from the wipes of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 11 hours ago.

Tag meanings

Which tags does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe carry, and what do they mean?

These are the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

On Rust Metrics, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe sits in these lists: Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

Population

What position does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hold among Rust servers?

Ranking for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: #4,754 on seven-day player hours, top 21% of all ranked servers. Check: group rank. #242 among duo servers.

What player count does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe carry?

Current headcount on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 15:00 UTC, averaging 2 players at that hour.

Server details

What location is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hosted in?

No region comes from USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 151.80.58.220:28015.

What Rust version is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe on?

Rust network protocol 2635 and build 168909 on Linux is the build USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe within range?

Check: fps. Average 198 server fps over the last 48 hours, low of 149. Within range. Check: entities. The peak was 27,848, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,163 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe up, and how often does it stay up?

Reading: online. USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 20 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Reading the name gives no gather rate for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Check: group limit. 2 players, under the name duo. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe on?

Size 2,500 and seed 895007955: the game generates the procedural map on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Check: join. Open Rust, press F1, then enter client.connect 151.80.58.220:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://usurp.pro.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.