Rust PvE - Test
Offline 151.59.34.38:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/250
- 64/260
- 3/200
- 11/100
- 0/200
- 0/50
Quick answers
from the figures on this pageWipe timing
What happens on Rust PvE - Test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Rust PvE - Test follow?
Its rhythm cannot be told from the wipes of Rust PvE - Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 10 hours ago.
Tag meanings
Which tags does Rust PvE - Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Rust PvE - Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust PvE - Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust PvE - Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Rust PvE - Test sit in the rankings?
Ranking for Rust PvE - Test: #15,348 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust PvE - Test?
Rust PvE - Test is not responding; status offline, last seen 3 days 10 hours ago. Check: player average. 0 over the last seven days.
Server
What location is Rust PvE - Test hosted in?
Reading: location. Rust PvE - Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 151.59.34.38:28015.
What Rust version is Rust PvE - Test on?
Reading: Rust PvE - Test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Rust PvE - Test up, and how often does it stay up?
Reading: offline. Rust PvE - Test last answered 3 days 10 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
How is Rust PvE - Test configured, and what rules are in force?
Check: gather rate. The name Rust PvE - Test does not state one. The cap on groups is 5 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust PvE - Test?
Procedural map on Rust PvE - Test, made by the game's generator.
Connection
How do you connect to Rust PvE - Test?
Check: join. Open Rust, press F1, then enter client.connect 151.59.34.38:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.