rustdevserver
Offline 151.241.171.209:28505 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 148/2000
- 99/2000
- 49/200
- 58/200
- 29/300
- 30/100
Quick answers
from the figures on this pageReset cycle
How often does rustdevserver wipe, and when?
The rhythm of rustdevserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 18 hours ago.
Tag meanings
Which tags does rustdevserver carry, and what do they mean?
These are the tags rustdevserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show rustdevserver?
These Rust Metrics lists carry rustdevserver: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does rustdevserver hold among Rust servers?
Ranking for rustdevserver: #15,322 on seven-day player hours, top 70% of all ranked servers.
How full does rustdevserver get?
Status for rustdevserver: offline. Last seen 9 days 13 hours ago.
Server
Where does rustdevserver sit?
No region comes from rustdevserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 151.241.171.209:28505.
What Rust version is rustdevserver on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by rustdevserver. Matching protocol is required to join. Let Steam update your game.
What is the uptime on rustdevserver, and is it online?
Reading: offline. rustdevserver last answered 9 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does rustdevserver enforce, and what are its settings?
No gather rate appears in the name: rustdevserver. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto rustdevserver?
Check: join. Open Rust, press F1, then enter client.connect 151.241.171.209:28505. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.