RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers150.251.37.13:25593
Online Full Queue Fresh wipe Wipe due No query

[EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable

Online EU 150.251.37.13:25593 checked 12m ago

3x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 118 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,588 ×1000

Entities

48 h range 88,841–111,180 · memory 3,628 MB
1239 ET SINCE RESTART 15:27

Uptime

15 h 27 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,110top 27% · #1884 in EU
Last wipe6d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory3,628MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 27% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:05 UTC6d ago 2 – running 0
Mon 19 Oct, 18:01 UTC10d ago 0 – 4 days 1
Fri 16 Oct, 22:49 UTC12d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable wipe, and when?

The only wipe for [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 6 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable?

Tags published by [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable?

On Rust Metrics, [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable sits in these lists: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 3x.

Occupancy

Where does [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable sit in the rankings?

Top 27% of all ranked servers: [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable takes #6,110 on seven-day player hours and #1,884 in Europe.

How full does [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable get?

0 of 100 slots are filled on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.

Operator and location

What location is [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable hosted in?

Its EU tag places [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 150.251.37.13:25593.

What Rust version is [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable within range?

Over the last 48 hours the average was 179 server fps; the floor was 118. Peak entity count: 111,180. Buildings, deployables and all else included. Check: memory. Peak use was 4,360 MB. Expect lag when fps falls and entities climb.

Is [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable up, and how often does it stay up?

Reading: online. [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable answers right now. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

How is [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable configured, and what rules are in force?

The name carries the rate: 3x gather on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable?

Check: map. Procedural, size 4,000, seed 1416397570, generated by the game on [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Wiped 6 Days ago.

Connection

What do you do to join [EU] Renewal Rust #1 | 3x PvE | Monthly | SkillTree | Raidable?

Press F1 in Rust and enter client.connect 150.251.37.13:25593. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://renewalrust.eu/servers/pve is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.