RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers15.235.23.25:29738
Online Full Queue Fresh wipe Wipe due No query

my shrrif is brunt

Online 15.235.23.25:29738 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 128 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,203 ×1000

Entities

48 h range 27,937–30,203 · memory 2,712 MB
1239 ET SINCE RESTART 3D 02H

Uptime

3 days 2 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,133top 32%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,712MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:10 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on my shrrif is brunt?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does my shrrif is brunt follow?

To tell the rhythm of my shrrif is brunt, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 18 hours ago.

Tags

How should you read the tags on my shrrif is brunt?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from my shrrif is brunt. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show my shrrif is brunt?

Rust Metrics lists featuring my shrrif is brunt: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does my shrrif is brunt sit in the rankings?

Ranking for my shrrif is brunt: #7,133 on seven-day player hours, top 32% of all ranked servers.

What player count does my shrrif is brunt carry?

Current headcount on my shrrif is brunt: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.

Operator and location

What location is my shrrif is brunt hosted in?

No region tag on my shrrif is brunt. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.235.23.25:29738.

What Rust version is my shrrif is brunt on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by my shrrif is brunt. Check: protocol. To join, your game must match; Steam handles the update.

How does my shrrif is brunt perform?

Check: fps. Average 229 server fps over the last 48 hours, low of 128. Within range. Peak entity count: 30,203. Buildings, deployables and all else included. Reading: 3,123 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is my shrrif is brunt, and is it online now?

Reading: online. my shrrif is brunt answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 2 hours ago. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

What settings and rules apply on my shrrif is brunt?

Reading the name gives no gather rate for my shrrif is brunt. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is my shrrif is brunt on?

From seed 50000, the game generates the procedural map on my shrrif is brunt. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto my shrrif is brunt?

Press F1 in Rust and enter client.connect 15.235.23.25:29738. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.