OUTSIDE // DEV SERVER
Offline 15.235.23.11:24640 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:45 UTC21d ago | 0 | – | running | 1 |
| Thu 1 Oct, 14:24 UTC27d ago | 1 | – | 6.6 days | 0 |
| Thu 1 Oct, 01:10 UTC28d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 00:48 UTC34d ago | 5 | held half | 6 days | 2 |
| Thu 24 Sep, 03:56 UTC35d ago | 5 | – | 0.9 days | 2 |
| Wed 23 Sep, 15:42 UTC35d ago | 5 | – | 0.5 days | 2 |
| Tue 22 Sep, 01:29 UTC37d ago | 5 | – | 1.6 days | 0 |
| Mon 21 Sep, 19:00 UTC37d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/200
- 5/400
- 1/75
- 0/400
- 5/100
- 4/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on OUTSIDE // DEV SERVER?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does OUTSIDE // DEV SERVER wipe, and when?
No next wipe can be predicted for OUTSIDE // DEV SERVER, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 7 hours ago.
Tag meanings
Which tags does OUTSIDE // DEV SERVER carry, and what do they mean?
These are the tags OUTSIDE // DEV SERVER publishes, and the server browser reads them: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are off on this server; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167209 (Build): The server runs game build 167209; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does OUTSIDE // DEV SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring OUTSIDE // DEV SERVER: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Population
What position does OUTSIDE // DEV SERVER hold among Rust servers?
Player hours over seven days put OUTSIDE // DEV SERVER at #15,886, in the top 72% of all ranked servers.
What is the population on OUTSIDE // DEV SERVER?
Status for OUTSIDE // DEV SERVER: offline. Last seen 21 days ago.
Server
What location is OUTSIDE // DEV SERVER hosted in?
Reading: location. OUTSIDE // DEV SERVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.235.23.11:24640.
What Rust version is OUTSIDE // DEV SERVER on?
Version check: Rust network protocol 2634 and build 167209 on Linux, run by OUTSIDE // DEV SERVER. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is OUTSIDE // DEV SERVER, and is it online now?
Check: connection. OUTSIDE // DEV SERVER is offline at this moment. Last contact was 21 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Map and rules
How is OUTSIDE // DEV SERVER configured, and what rules are in force?
No gather rate appears in the name: OUTSIDE // DEV SERVER. The group limit is not published. Mode check gives hardcore; Facepunch's most punishing mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is OUTSIDE // DEV SERVER on?
Map: procedural, 3,500, generated by the game, on OUTSIDE // DEV SERVER.
How to join
What do you do to join OUTSIDE // DEV SERVER?
Check: join. Open Rust, press F1, then enter client.connect 15.235.23.11:24640. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.