RUST METRICSFlight deck · live data
Data live Servers11,824 Players75,694 Populated3,728 Fresh wipes 3 h230 Scan5 min
‹ All servers15.235.181.126:28016
Online Full Queue Fresh wipe Wipe due No query

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped

Online 15.235.181.126:28016 checked 12m ago

2x oxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 15 30 45 60 PAX 6 /60

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 76 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,334 ×1000

Entities

48 h range 62,984–67,153 · memory 2,338 MB
1239 ET SINCE RESTART 10:30

Uptime

10 h 30 min since its last restart, at the last reading
7-day average1peak 14
Rank#2,610top 12%
Last wipe1h agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,338MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 12 Nov, 12:28 UTC13d 22h
  3. WPT 3Thu 19 Nov, 12:28 UTC20d 22h
  4. WPT 4Thu 26 Nov, 12:28 UTC27d 22h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 4hFW
  6. WPT 6Thu 10 Dec, 12:28 UTC41d 22h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:28 UTC1h ago – – running 0
Thu 22 Oct, 12:28 UTC7d ago 14 – – 0
Thu 15 Oct, 12:29 UTC14d ago 6 halved by day 5 7 days 0
Thu 8 Oct, 12:28 UTC21d ago 3 halved by day 5 7 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC42d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The busiest point of its recent wipes drew 8 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't.

How often does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped wipe, and when?

every Thursday at 12:28 UTC is how [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 1 hours ago.

Tags

How should you read the tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins from [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Rust Metrics lists featuring [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: 2x Rust servers, checked live and Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Player count

Where does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped sit in the rankings?

Ranking for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: #2,610 on seven-day player hours, top 12% of all ranked servers.

What is the population on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Current headcount on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: 6 players, 60 slots available. Seven-day check: 1 players on average. Peak reading: 14. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.

Server

What location is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped hosted in?

The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.235.181.126:28016.

What Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on?

Reading: [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped perform?

Over the last 48 hours the average was 96 server fps; the floor was 35. Check: entities. The peak was 67,153, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,077 MB. Expect lag when fps falls and entities climb.

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped up, and how often does it stay up?

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped reports online. Status: normal. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The name carries the rate: 2x gather on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Size 3,300 and seed 1337: the game generates the procedural map on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

To join: start Rust, press F1 and type client.connect 15.235.181.126:28016. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.lonesurvivor.online/.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.