RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers15.204.68.251:20572
Online Full Queue Fresh wipe Wipe due No query

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Online 15.204.68.251:20572 checked 8m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,753 ×1000

Entities

48 h range 59,794–71,361 · memory 2,825 MB
1239 ET SINCE RESTART 00:55

Uptime

0 h 55 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,680top 48%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,825MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on EDH | Rust Server [2x Gather, 5x Stack, QoL+] when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipe, and when?

Once a month EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 18 hours ago.

Lists and filters

Which tags does EDH | Rust Server [2x Gather, 5x Stack, QoL+] carry, and what do they mean?

Tags published by EDH | Rust Server [2x Gather, 5x Stack, QoL+], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

On Rust Metrics, EDH | Rust Server [2x Gather, 5x Stack, QoL+] sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does EDH | Rust Server [2x Gather, 5x Stack, QoL+] hold among Rust servers?

Player hours over seven days put EDH | Rust Server [2x Gather, 5x Stack, QoL+] at #10,680, in the top 48% of all ranked servers.

How full does EDH | Rust Server [2x Gather, 5x Stack, QoL+] get?

0 of 12 slots are filled on EDH | Rust Server [2x Gather, 5x Stack, QoL+] right now. Check: players over seven days. Average 0, peak 1.

Server

Which location does EDH | Rust Server [2x Gather, 5x Stack, QoL+] run from?

No region comes from EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 15.204.68.251:20572.

What Rust version is EDH | Rust Server [2x Gather, 5x Stack, QoL+] on?

Rust network protocol 2635 and build 168909 on Linux is the build EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Reading: 110 server fps on average across the last 48 hours. It never dropped below 86. Reading: 71,361 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,860 MB. What players call lag comes from low fps and an entity count on the rise.

Is EDH | Rust Server [2x Gather, 5x Stack, QoL+] up, and how often does it stay up?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] reports online. Status: normal. Reading: uptime. About 55 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 30 September 2026.

Rules and settings

What settings and rules apply on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Gather rate check: 2x. That comes from the name EDH | Rust Server [2x Gather, 5x Stack, QoL+]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

From seed 296733043, the game generates the procedural map on EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Press F1 in Rust and enter client.connect 15.204.68.251:20572. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp12
Max players Slots: 12.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.