RUST METRICSFlight deck · live data
Data live Servers11,614 Players43,674 Populated2,969 Fresh wipes 3 h135 Scan5 min
‹ All servers15.204.183.172:27050
Offline Full Queue Fresh wipe Wipe due No query

ANGEL RUST |X2|NO MODDED|VANILLA MAP

Offline 15.204.183.172:27050 checked 32d ago

2x vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 1 /60

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,593top 66%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ANGEL RUST |X2|NO MODDED|VANILLA MAP follow?

To tell the rhythm of ANGEL RUST |X2|NO MODDED|VANILLA MAP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 12 hours ago the current world was made.

Tags

How should you read the tags on ANGEL RUST |X2|NO MODDED|VANILLA MAP?

Tags published by ANGEL RUST |X2|NO MODDED|VANILLA MAP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ANGEL RUST |X2|NO MODDED|VANILLA MAP?

These Rust Metrics lists carry ANGEL RUST |X2|NO MODDED|VANILLA MAP: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does ANGEL RUST |X2|NO MODDED|VANILLA MAP hold among Rust servers?

Player hours over seven days put ANGEL RUST |X2|NO MODDED|VANILLA MAP at #15,593, in the top 66% of all ranked servers.

How full does ANGEL RUST |X2|NO MODDED|VANILLA MAP get?

ANGEL RUST |X2|NO MODDED|VANILLA MAP is not responding; status offline, last seen 32 days 12 hours ago.

Operator and location

Where does ANGEL RUST |X2|NO MODDED|VANILLA MAP sit?

No region tag on ANGEL RUST |X2|NO MODDED|VANILLA MAP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 15.204.183.172:27050.

What Rust version is ANGEL RUST |X2|NO MODDED|VANILLA MAP on?

Rust network protocol 2633 and build 165217 on Linux is the build ANGEL RUST |X2|NO MODDED|VANILLA MAP runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on ANGEL RUST |X2|NO MODDED|VANILLA MAP, and is it online?

ANGEL RUST |X2|NO MODDED|VANILLA MAP reports offline. The last reading came 32 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

How is ANGEL RUST |X2|NO MODDED|VANILLA MAP configured, and what rules are in force?

The name carries the rate: 2x gather on ANGEL RUST |X2|NO MODDED|VANILLA MAP. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is ANGEL RUST |X2|NO MODDED|VANILLA MAP on?

Size 3,500 and seed 12345: the game generates the procedural map on ANGEL RUST |X2|NO MODDED|VANILLA MAP from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto ANGEL RUST |X2|NO MODDED|VANILLA MAP?

To join: start Rust, press F1 and type client.connect 15.204.183.172:27050. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.