RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h394 Scan5 min
‹ All servers15.204.152.25:21123
Offline Full Queue Fresh wipe Wipe due No query

SPFZ 3x Vanilla

Offline 15.204.152.25:21123 checked 3d ago

3x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 6
Rank#5,915top 27%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctMon 12 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:21 UTC10d ago 7 – running 1
Wed 14 Oct, 20:52 UTC14d ago 13 halved by day 1 4.4 days 4
Mon 12 Oct, 17:43 UTC16d ago 24 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on SPFZ 3x Vanilla?

At their busiest, its recent wipes drew 15 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does SPFZ 3x Vanilla follow?

There is no next wipe to predict: SPFZ 3x Vanilla wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 9 hours ago.

Tag meanings

How should you read the tags on SPFZ 3x Vanilla?

Tags published by SPFZ 3x Vanilla, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SPFZ 3x Vanilla appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SPFZ 3x Vanilla: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

Where does SPFZ 3x Vanilla sit in the rankings?

Ranking for SPFZ 3x Vanilla: #5,915 on seven-day player hours, top 27% of all ranked servers.

What player count does SPFZ 3x Vanilla carry?

Reading for SPFZ 3x Vanilla: offline at this moment; last seen 3 days 1 hours ago. Seven-day check: 0 players on average. Peak reading: 6.

Server

What location is SPFZ 3x Vanilla hosted in?

No region tag on SPFZ 3x Vanilla. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.152.25:21123.

What Rust version is SPFZ 3x Vanilla on?

Reading: SPFZ 3x Vanilla, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is SPFZ 3x Vanilla, and is it online now?

Check: connection. SPFZ 3x Vanilla is offline at this moment. Last contact was 3 days 1 hours ago. Uptime for the last 7 full days: 112 of 168 hours, or 67%. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What rules does SPFZ 3x Vanilla enforce, and what are its settings?

Gather rate check: 3x. That comes from the name SPFZ 3x Vanilla. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is SPFZ 3x Vanilla on?

Check: map. Procedural, size 4,250, seed 1905085736, generated by the game on SPFZ 3x Vanilla. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto SPFZ 3x Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 15.204.152.25:21123. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.