(Aura PvE) No Decay PvE
Online 15.204.13.12:24660 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 51,532–66,388 · memory 3,578 MBUptime
4 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 255/2000
- 247/2000
- 81/200
- 16/200
- 59/300
- 36/100
Quick answers
from the figures on this pageWipe schedule
How often does (Aura PvE) No Decay PvE wipe, and when?
Its rhythm cannot be told from the wipes of (Aura PvE) No Decay PvE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 16 hours ago.
Tags
How should you read the tags on (Aura PvE) No Decay PvE?
These are the tags (Aura PvE) No Decay PvE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show (Aura PvE) No Decay PvE?
Rust Metrics lists featuring (Aura PvE) No Decay PvE: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does (Aura PvE) No Decay PvE hold among Rust servers?
Ranking for (Aura PvE) No Decay PvE: #3,643 on seven-day player hours, top 16% of all ranked servers.
What player count does (Aura PvE) No Decay PvE carry?
Current headcount on (Aura PvE) No Decay PvE: 0 players, 40 slots available. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 05:00 UTC, 4 players on average.
Server
Which location does (Aura PvE) No Decay PvE run from?
Reading: location. (Aura PvE) No Decay PvE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 15.204.13.12:24660.
What Rust version is (Aura PvE) No Decay PvE on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by (Aura PvE) No Decay PvE. To get in, your game needs the same protocol; Steam applies the update.
Is performance on (Aura PvE) No Decay PvE within range?
Check: fps. Average 117 server fps over the last 48 hours, low of 1. Within range. Peak entity count: 66,388. Buildings, deployables and all else included. Reading: 3,970 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is (Aura PvE) No Decay PvE, and is it online now?
Reading: online. (Aura PvE) No Decay PvE answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Rules and settings
What rules does (Aura PvE) No Decay PvE enforce, and what are its settings?
No gather rate appears in the name: (Aura PvE) No Decay PvE. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is (Aura PvE) No Decay PvE on?
Size 3,000 and seed 646127621: the game generates the procedural map on (Aura PvE) No Decay PvE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to (Aura PvE) No Decay PvE?
To join: start Rust, press F1 and type client.connect 15.204.13.12:24660. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://aurapve.com/.