roleplay
Offline 149.249.87.54:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 142/700
- 51/1000
- 12/1000
- 532/700
- 188/1000
- 18/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does roleplay follow?
The estimate for roleplay's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 53 days 21 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on roleplay?
These are the tags roleplay publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show roleplay?
Rust Metrics lists featuring roleplay: Modded Rust servers, checked live and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does roleplay hold among Rust servers?
Ranking for roleplay: #14,546 on seven-day player hours, top 61% of all ranked servers.
What player count does roleplay carry?
Status for roleplay: offline. Last seen 29 days 16 hours ago.
Operator and location
Where does roleplay sit?
Reading: location. roleplay gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 149.249.87.54:28015.
What Rust version is roleplay on?
Rust network protocol 2633 and build 162929 on Windows is the build roleplay runs. Check: protocol. To join, your game must match; Steam handles the update.
Is roleplay up, and how often does it stay up?
Check: connection. roleplay is offline at this moment. Last contact was 29 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.
Rules and settings
What rules does roleplay enforce, and what are its settings?
No gather rate appears in the name: roleplay. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on roleplay?
Check: map. Procedural, generated by the game, on roleplay.
Join
How do you connect to roleplay?
Press F1 in Rust and enter client.connect 149.249.87.54:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.