roleplay
Offline 149.249.82.168:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:57 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/700
- 7/1000
- 117/700
- 58/1000
- 5/1000
- 94/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on roleplay?
The busiest point of its recent wipes drew 2 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.
How often does roleplay wipe, and when?
The only wipe for roleplay is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 23 days 21 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on roleplay?
These are the tags roleplay publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does roleplay appear in Rust Metrics lists and filters?
Rust Metrics lists featuring roleplay: Modded Rust servers, checked live and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does roleplay sit in the rankings?
Player hours over seven days put roleplay at #12,185, in the top 54% of all ranked servers.
What is the population on roleplay?
Status for roleplay: offline. Last seen 23 days 7 hours ago.
Server details
What location is roleplay hosted in?
No region comes from roleplay. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 149.249.82.168:28015.
What Rust version is roleplay on?
Rust network protocol 2634 and build 166652 on Windows is the build roleplay runs. To get in, your game needs the same protocol; Steam applies the update.
Is roleplay up, and how often does it stay up?
Check: connection. roleplay is offline at this moment. Last contact was 23 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 5 October 2026.
Settings and map
How is roleplay configured, and what rules are in force?
Reading the name gives no gather rate for roleplay. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on roleplay?
The game generates a procedural map for roleplay.
Join
How do you connect to roleplay?
Press F1 in Rust and enter client.connect 149.249.82.168:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.