RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers148.251.54.69:28040
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 148.251.54.69:28040 checked 10m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 26,144 ×1000

Entities

48 h range 22,963–26,331 · memory 2,321 MB
1239 ET SINCE RESTART 5D 11H

Uptime

5 days 11 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,304top 15% · #1236 in EU
Last wipe9d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory2,321MB48 h peak 5 players
REC 1

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:58 UTC9d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pine Hosting - Rust Server when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 4 hours.

When does Pine Hosting - Rust Server wipe?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 9 days 16 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Pine Hosting - Rust Server?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Pine Hosting - Rust Server sit in the rankings?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #3,304 and #1,236 in Europe, inside the top 15%.

How full does Pine Hosting - Rust Server get?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 19:00 UTC, averaging 4 players at that hour.

Server details

Where does Pine Hosting - Rust Server sit?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 148.251.54.69:28040.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Pine Hosting - Rust Server within range?

Over the last 48 hours the average was 26 server fps; the floor was 5. Reading: 26,331 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,321 MB. What players call lag comes from low fps and an entity count on the rise.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Check: connection. Pine Hosting - Rust Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pine Hosting - Rust Server on?

Size 2,000 and seed 396711908: the game generates the procedural map on Pine Hosting - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Pine Hosting - Rust Server?

Press F1 in Rust and enter client.connect 148.251.54.69:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.