EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep
Online EU 148.251.22.167:28005 checked 9m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 65,060–76,789 · memory 1,962 MBUptime
9 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:24 UTC FW27d ago | 9 | – | running | 1 |
| Sun 27 Sep, 13:08 UTC32d ago | 2 | – | 4.2 days | 2 |
| Tue 22 Sep, 17:01 UTC36d ago | 1 | halved by day 2 | 4.8 days | 0 |
| Sun 20 Sep, 18:27 UTC38d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 823/850
- 418/450
- 197/215
- 87/100
- 334/290
- 121/500
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
The busiest point of its recent wipes drew 4 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep follow?
The only wipe for EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 20 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep carry, and what do they mean?
Tags published by EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts1000 (Group limit): Teams are capped at 1000; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep appear in Rust Metrics lists and filters?
On Rust Metrics, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
What position does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep hold among Rust servers?
Ranked by seven-day player hours, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sits at #5,045 and #1,723 in Europe, inside the top 23%.
What is the population on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
1 of 100 slots are filled on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 17:00 UTC, averaging 3 players at that hour.
Operator and location
Where does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sit?
Its EU tag places EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 148.251.22.167:28005.
What Rust version is EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 76,789, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,631 MB. What players call lag comes from low fps and an entity count on the rise.
Is EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep up, and how often does it stay up?
Reading: online. EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep answers right now. By its reported uptime, the last restart was roughly 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
The name carries the rate: 2x gather on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep. The cap on groups is 1000 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep on?
From seed 1337, the game generates the procedural map on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
Press F1 in Rust and enter client.connect 148.251.22.167:28005. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/xYNCE7Ya2V is where its website sits.