RUST METRICSFlight deck · live data
Data live Servers11,770 Players75,264 Populated3,495 Fresh wipes 3 h240 Scan5 min
‹ All servers148.251.187.34:28100
Offline Full Queue Fresh wipe Wipe due No query

RustDroid TESTSERVER - DO NOT JOIN

Offline EU 148.251.187.34:28100 checked 15d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,230top 71% · #2565 in EU
Last wipe17d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep11 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:00 UTC17d ago 0 – running 1
Fri 9 Oct, 22:07 UTC20d ago 1 – 2.9 days 0
Tue 15 Sep, 13:32 UTC44d ago 1 halved by day 1 24.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustDroid TESTSERVER - DO NOT JOIN?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does RustDroid TESTSERVER - DO NOT JOIN wipe?

Once a month RustDroid TESTSERVER - DO NOT JOIN wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 17 days 2 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does RustDroid TESTSERVER - DO NOT JOIN carry, and what do they mean?

These are the tags RustDroid TESTSERVER - DO NOT JOIN publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDroid TESTSERVER - DO NOT JOIN appear in Rust Metrics lists and filters?

On Rust Metrics, RustDroid TESTSERVER - DO NOT JOIN sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RustDroid TESTSERVER - DO NOT JOIN sit in the rankings?

Top 71% of all ranked servers: RustDroid TESTSERVER - DO NOT JOIN takes #15,230 on seven-day player hours and #2,565 in Europe.

What player count does RustDroid TESTSERVER - DO NOT JOIN carry?

Status for RustDroid TESTSERVER - DO NOT JOIN: offline. Last seen 15 days 22 hours ago.

Server details

Where does RustDroid TESTSERVER - DO NOT JOIN sit?

Its EU tag places RustDroid TESTSERVER - DO NOT JOIN in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 148.251.187.34:28100.

What Rust version is RustDroid TESTSERVER - DO NOT JOIN on?

Reading: RustDroid TESTSERVER - DO NOT JOIN, Rust network protocol 2634 and build 167584, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is RustDroid TESTSERVER - DO NOT JOIN up, and how often does it stay up?

Check: connection. RustDroid TESTSERVER - DO NOT JOIN is offline at this moment. Last contact was 15 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does RustDroid TESTSERVER - DO NOT JOIN enforce, and what are its settings?

Check: gather rate. The name RustDroid TESTSERVER - DO NOT JOIN does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on RustDroid TESTSERVER - DO NOT JOIN?

Check: map. A custom one of size 4,500, run by RustDroid TESTSERVER - DO NOT JOIN. The published file can be downloaded from this page.

How to join

How do you connect to RustDroid TESTSERVER - DO NOT JOIN?

Press F1 in Rust and enter client.connect 148.251.187.34:28100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rasthaus.iogames.de/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Other

rustmaps
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.