RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers148.251.177.248:28040
Online Full Queue Fresh wipe Wipe due No query

RadZone EU/CZ

Online EU 148.251.177.248:28040 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,004 ×1000

Entities

48 h range 102,940–113,330 · memory 3,361 MB
1239 ET SINCE RESTART 14:16

Uptime

14 h 16 min since its last restart, at the last reading
7-day average1peak 5
Rank#2,660top 12% · #1013 in EU
Last wipe3d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory3,361MB48 h peak 5 players
REC 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:02 UTC3d ago 5 – running 1
Tue 20 Oct, 16:57 UTC9d ago 7 held half 5.1 days 0
Mon 19 Oct, 18:16 UTC9d ago 7 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RadZone EU/CZ?

An average of 6 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does RadZone EU/CZ follow?

With the force wipe, once a month, RadZone EU/CZ wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 3 days 23 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does RadZone EU/CZ carry, and what do they mean?

Tags published by RadZone EU/CZ, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RadZone EU/CZ appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RadZone EU/CZ: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

What position does RadZone EU/CZ hold among Rust servers?

Top 12% of all ranked servers: RadZone EU/CZ takes #2,660 on seven-day player hours and #1,013 in Europe.

What is the population on RadZone EU/CZ?

2 of 50 slots are filled on RadZone EU/CZ right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 5 players, at 20:00 UTC over the last 48 hours.

Operator and location

What location is RadZone EU/CZ hosted in?

RadZone EU/CZ gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 148.251.177.248:28040.

What Rust version is RadZone EU/CZ on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RadZone EU/CZ. Matching protocol is required to join. Let Steam update your game.

How does RadZone EU/CZ perform?

Reading: 20 server fps on average across the last 48 hours. It never dropped below 5. Reading: 113,330 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,237 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RadZone EU/CZ, and is it online?

Reading: online. RadZone EU/CZ answers right now. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is RadZone EU/CZ configured, and what rules are in force?

No gather rate appears in the name: RadZone EU/CZ. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is RadZone EU/CZ on?

Check: map. Procedural, size 4,250, seed 1468623782, generated by the game on RadZone EU/CZ. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to RadZone EU/CZ?

Check: join. Open Rust, press F1, then enter client.connect 148.251.177.248:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.