StreetKings
Online 148.251.133.92:10002 checked 9m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 160 · below 20 is lag, below 10 is badEntities
48 h range 14,284–16,588 · memory 1,256 MBUptime
6 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 394/475
- 952/1000
- 42/100
- 480/8
- 981/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on StreetKings?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does StreetKings wipe, and when?
The only wipe for StreetKings is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 1 hours ago.
Tags
Which tags does StreetKings carry, and what do they mean?
These are the tags StreetKings publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does StreetKings appear in Rust Metrics lists and filters?
Rust Metrics lists featuring StreetKings: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does StreetKings hold among Rust servers?
Player hours over seven days put StreetKings at #15,289, in the top 69% of all ranked servers.
How full does StreetKings get?
Current headcount on StreetKings: 0 players, 200 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does StreetKings run from?
Reading: location. StreetKings gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 148.251.133.92:10002.
What Rust version is StreetKings on?
Reading: StreetKings, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for StreetKings?
Check: fps. Average 195 server fps over the last 48 hours, low of 160. Within range. Peak entity count: 16,588. Buildings, deployables and all else included. Memory peak: 1,485 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on StreetKings, and is it online?
StreetKings reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on StreetKings?
Check: gather rate. The name StreetKings does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is StreetKings on?
Check: map. Procedural, size 2,000, seed 1234, generated by the game on StreetKings. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join StreetKings?
Press F1 in Rust and enter client.connect 148.251.133.92:10002. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/street-kings.
