Pine Hosting - Rust Server
Online EU 148.113.198.171:28000 checked 13m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 102,002–105,521 · memory 3,478 MBUptime
1 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/700
- 86/700
- 11/1000
- 72/1000
- 141/1000
- 223/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Pine Hosting - Rust Server follow?
The estimate for Pine Hosting - Rust Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Pine Hosting - Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Pine Hosting - Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Pine Hosting - Rust Server hold among Rust servers?
Top 22% of all ranked servers: Pine Hosting - Rust Server takes #4,940 on seven-day player hours and #1,708 in Europe.
What player count does Pine Hosting - Rust Server carry?
0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 00:00 UTC, 4 players on average.
Server
Where does Pine Hosting - Rust Server sit?
Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 148.113.198.171:28000.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.
How does Pine Hosting - Rust Server perform?
Over the last 48 hours the average was 26 server fps; the floor was 5. Check: entities. The peak was 105,521, counting buildings, deployables and the rest of the world. Reading: 4,480 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Pine Hosting - Rust Server, and is it online now?
Check: connection. Pine Hosting - Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 28 hours ago. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Settings and map
How is Pine Hosting - Rust Server configured, and what rules are in force?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pine Hosting - Rust Server?
Size 4,250 and seed 99: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Pine Hosting - Rust Server?
To join: start Rust, press F1 and type client.connect 148.113.198.171:28000. Or press Launch Rust here and Steam opens the game and connects you.
