RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers148.113.14.91:2266
Online Full Queue Fresh wipe Wipe due No query

[IND/SEA]Rust Adda India Weekly Vanilla

Online 148.113.14.91:2266 checked 10m ago

weekly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 161 SERVER FPS

Server fps

48 h low 145 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,707 ×1000

Entities

48 h range 78,092–81,912 · memory 2,088 MB
1239 ET SINCE RESTART 09:21

Uptime

9 h 21 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,432top 15%
Last wipe7d agoweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,088MB48 h peak 4 players
REC 1

Players

AveragePeak
0123416:0020:0000:0005:0009:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0020:0000:0005:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 12 Nov, 07:22 UTC13d 16h
  3. WPT 3Thu 19 Nov, 05:19 UTC20d 14h
  4. WPT 4Thu 26 Nov, 03:15 UTC27d 12h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW
  6. WPT 6Wed 9 Dec, 23:08 UTC41d 7h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:33 UTC7d ago 5 – running 0
Thu 15 Oct, 17:10 UTC13d ago 3 held half 6.8 days 1
Thu 8 Oct, 15:54 UTC20d ago 8 halved by day 4 7.1 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 4 held half 6.9 days 0
Thu 24 Sep, 15:18 UTC34d ago 6 halved by day 5 7.1 days 0
Thu 17 Sep, 16:00 UTC41d ago 17 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [IND/SEA]Rust Adda India Weekly Vanilla?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in. Until the next wipe, the crowd stayed above half that peak in 40% of its recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does [IND/SEA]Rust Adda India Weekly Vanilla follow?

Lately its wipes have been about every 7 days on [IND/SEA]Rust Adda India Weekly Vanilla. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 7 days 1 hours ago. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on [IND/SEA]Rust Adda India Weekly Vanilla?

These are the tags [IND/SEA]Rust Adda India Weekly Vanilla publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [IND/SEA]Rust Adda India Weekly Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, [IND/SEA]Rust Adda India Weekly Vanilla sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

Where does [IND/SEA]Rust Adda India Weekly Vanilla sit in the rankings?

Player hours over seven days put [IND/SEA]Rust Adda India Weekly Vanilla at #3,432, in the top 15% of all ranked servers.

What is the population on [IND/SEA]Rust Adda India Weekly Vanilla?

0 of 150 slots are filled on [IND/SEA]Rust Adda India Weekly Vanilla right now. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 2 players, at 16:00 UTC over the last 48 hours.

Server

What location is [IND/SEA]Rust Adda India Weekly Vanilla hosted in?

Check: location. No region tag comes from [IND/SEA]Rust Adda India Weekly Vanilla, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 148.113.14.91:2266.

What Rust version is [IND/SEA]Rust Adda India Weekly Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is the build [IND/SEA]Rust Adda India Weekly Vanilla runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [IND/SEA]Rust Adda India Weekly Vanilla?

Reading: 196 server fps on average across the last 48 hours. It never dropped below 145. Check: entities. The peak was 81,912, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,916 MB. Expect lag when fps falls and entities climb.

How reliable is [IND/SEA]Rust Adda India Weekly Vanilla, and is it online now?

Reading: online. [IND/SEA]Rust Adda India Weekly Vanilla answers right now. Reading: uptime. About 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 146 of 168 hours, or 87%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on [IND/SEA]Rust Adda India Weekly Vanilla?

No gather rate appears in the name: [IND/SEA]Rust Adda India Weekly Vanilla. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [IND/SEA]Rust Adda India Weekly Vanilla?

Check: map. Procedural, size 3,700, seed 544850560, generated by the game on [IND/SEA]Rust Adda India Weekly Vanilla. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto [IND/SEA]Rust Adda India Weekly Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 148.113.14.91:2266. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/7XtAMfpKc9 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.