RUST METRICSFlight deck · live data
Data live Servers11,642 Players45,345 Populated3,112 Fresh wipes 3 h106 Scan5 min
‹ All servers147.93.161.238:28715
Offline Full Queue Fresh wipe Wipe due No query

monthly,vanilla solo/duo

Offline 147.93.161.238:28715 checked 1d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 13,594 ×1000

Entities

48 h range 11,635–13,944 · memory 885 MB
1239 ET SINCE RESTART 03:04

Uptime

3 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory885MBat the last reading
REC 1

Players

AveragePeak
0123409:0013:0018:0022:0003:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0013:0018:0022:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago – – running 0
Wed 30 Sep, 05:52 UTC29d ago 1 – 1.5 days 1
Mon 28 Sep, 06:55 UTC31d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on monthly,vanilla solo/duo when wipe day comes?

The busiest point of its recent wipes drew 1 players on average.

How often does monthly,vanilla solo/duo wipe, and when?

With the force wipe, once a month, monthly,vanilla solo/duo wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 14 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does monthly,vanilla solo/duo carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from monthly,vanilla solo/duo. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does monthly,vanilla solo/duo appear in Rust Metrics lists and filters?

These Rust Metrics lists carry monthly,vanilla solo/duo: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does monthly,vanilla solo/duo hold among Rust servers?

Player hours over seven days put monthly,vanilla solo/duo at #15,338, in the top 69% of all ranked servers.

What player count does monthly,vanilla solo/duo carry?

monthly,vanilla solo/duo is not responding; status offline, last seen 25 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does monthly,vanilla solo/duo sit?

Reading: location. monthly,vanilla solo/duo gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 147.93.161.238:28715.

What Rust version is monthly,vanilla solo/duo on?

Rust network protocol 2635 and build 168909 on Windows is the build monthly,vanilla solo/duo runs. Check: protocol. To join, your game must match; Steam handles the update.

How does monthly,vanilla solo/duo perform?

Check: fps. Average 59 server fps over the last 48 hours, low of 57. Within range. Check: entities. The peak was 13,944, counting buildings, deployables and the rest of the world. Reading: 1,017 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is monthly,vanilla solo/duo, and is it online now?

Check: connection. monthly,vanilla solo/duo is offline at this moment. Last contact was 25 hours ago. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Rules and settings

How is monthly,vanilla solo/duo configured, and what rules are in force?

Reading the name gives no gather rate for monthly,vanilla solo/duo. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on monthly,vanilla solo/duo?

Size 2,000 and seed 1337: the game generates the procedural map on monthly,vanilla solo/duo from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to monthly,vanilla solo/duo?

Check: join. Open Rust, press F1, then enter client.connect 147.93.161.238:28715. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.