RUST METRICSFlight deck · live data
Data live Servers11,642 Players45,345 Populated3,112 Fresh wipes 3 h106 Scan5 min
‹ All servers147.93.160.205:28715
Offline Full Queue Fresh wipe Wipe due No query

Just Rust

Offline 147.93.160.205:28715 checked 7d ago

monthly wipes vanillamoddedoxidepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 31 46 62 PAX 0 /62

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,437top 69%
Last wipe8d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:11 UTC8d ago 1 – running 0
Sun 18 Oct, 14:10 UTC10d ago 1 – 2.1 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 0 – 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Just Rust?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does Just Rust follow?

With the force wipe, once a month, Just Rust wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 8 days 16 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Just Rust carry, and what do they mean?

Tags published by Just Rust, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp62 (Max players): Slots: 62; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Just Rust appear in Rust Metrics lists and filters?

On Rust Metrics, Just Rust sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does Just Rust sit in the rankings?

Player hours over seven days put Just Rust at #15,437, in the top 69% of all ranked servers.

What player count does Just Rust carry?

Status for Just Rust: offline. Last seen 7 days 17 hours ago.

Operator and location

Where does Just Rust sit?

No region comes from Just Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 147.93.160.205:28715.

What Rust version is Just Rust on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Just Rust. Matching protocol is required to join. Let Steam update your game.

Is Just Rust up, and how often does it stay up?

Reading: offline. Just Rust last answered 7 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Just Rust?

Reading the name gives no gather rate for Just Rust. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

Which map is live on Just Rust?

Check: map. Procedural, size 2,000, seed 2147483647, generated by the game on Just Rust. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Just Rust?

Check: join. Open Rust, press F1, then enter client.connect 147.93.160.205:28715. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp62,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp62
Max players Slots: 62.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.