[NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits
Online NA 147.135.104.156:28015 checked 12m ago
Server instruments
last reading Fri 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 69 · below 20 is lag, below 10 is badEntities
48 h range 72,274–93,315 · memory 3,006 MBUptime
7 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
- WPT 2Thu 12 Nov, 19:10 UTC13d 14h
- WPT 3Thu 19 Nov, 19:10 UTC20d 14h
- WPT 4Thu 26 Nov, 19:09 UTC27d 14h
- WPT 5Thu 3 Dec, 19:00 UTC34d 14hFW
- WPT 6Thu 10 Dec, 19:09 UTC41d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:10 UTC9h ago | – | – | running | 0 |
| Thu 22 Oct, 18:10 UTC7d ago | 2 | halved by day 1 | 7 days | 0 |
| Thu 15 Oct, 23:53 UTC14d ago | 1 | halved by day 1 | 6.8 days | 0 |
| Thu 8 Oct, 23:53 UTC21d ago | 2 | halved by day 1 | 7 days | 0 |
| Thu 1 Oct, 18:09 UTC FW28d ago | 2 | halved by day 1 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/100
- 0/175
- 4/100
- 4/100
- 129/170
- 27/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits follow?
Lately its wipes have been about every 7 days on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 9 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?
Tags published by [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts150 (Group limit): Team cap: 150; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?
These Rust Metrics lists carry [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.
Player count
What position does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits hold among Rust servers?
Player hours over the last seven days put [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits at #15,270, #1,491 in North America, in the top 69% of all ranked servers.
What player count does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits carry?
Current headcount on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits: 0 players, 150 slots available. A seven-day average of 0 players is the reading.
Operator and location
Which location does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits run from?
Its NA tag places [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.135.104.156:28015.
What Rust version is [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits on?
Rust network protocol 2635 and build 168909 on Linux is the build [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits within range?
Check: fps. Average 86 server fps over the last 48 hours, low of 69. Within range. Peak entity count: 93,315. Buildings, deployables and all else included. Reading: 3,133 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits, and is it online now?
[NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.
Rules and settings
What rules does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits enforce, and what are its settings?
Gather rate check: 3x. That comes from the name [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits. Group size, maximum: 150 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits on?
Size 4,000 and seed 838954695: the game generates the procedural map on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?
Press F1 in Rust and enter client.connect 147.135.104.156:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://wreckage.axiomeraentertainment.com is where its website sits.
