RUST METRICSFlight deck · live data
Data live Servers11,908 Players102,404 Populated3,970 Fresh wipes 3 h409 Scan5 min
‹ All servers146.66.202.157:28018
Offline Full Queue Fresh wipe Wipe due No query

Rust PvE Hardcore

Offline 146.66.202.157:28018 checked 1d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,780top 39%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:02 UTC1d ago – – running 1
Tue 27 Oct, 10:00 UTC2d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust PvE Hardcore?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rust PvE Hardcore wipe?

To tell the rhythm of Rust PvE Hardcore, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 hours ago the current world was made.

Tags

Which tags does Rust PvE Hardcore carry, and what do they mean?

These are the tags Rust PvE Hardcore publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust PvE Hardcore?

On Rust Metrics, Rust PvE Hardcore sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Rust PvE Hardcore sit in the rankings?

Player hours over seven days put Rust PvE Hardcore at #8,780, in the top 39% of all ranked servers.

What player count does Rust PvE Hardcore carry?

Reading for Rust PvE Hardcore: offline at this moment; last seen 31 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 10:00 UTC, 1 players on average.

Server details

What location is Rust PvE Hardcore hosted in?

No region tag on Rust PvE Hardcore. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 146.66.202.157:28018.

What Rust version is Rust PvE Hardcore on?

Reading: Rust PvE Hardcore, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust PvE Hardcore up, and how often does it stay up?

Reading: offline. Rust PvE Hardcore last answered 31 hours ago. Reading: 3% uptime over the last 3 full days. It was up 2 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.

Settings and map

What rules does Rust PvE Hardcore enforce, and what are its settings?

No gather rate appears in the name: Rust PvE Hardcore. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join Rust PvE Hardcore?

Press F1 in Rust and enter client.connect 146.66.202.157:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.