RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers146.59.55.102:32700
Offline Full Queue Fresh wipe Wipe due No query

4Netplayers Rikerowe Granie

Offline 146.59.55.102:32700 checked 6d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:09 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 4Netplayers Rikerowe Granie when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does 4Netplayers Rikerowe Granie wipe, and when?

Its rhythm cannot be told from the wipes of 4Netplayers Rikerowe Granie on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 1 hours ago.

Tags

How should you read the tags on 4Netplayers Rikerowe Granie?

Tags published by 4Netplayers Rikerowe Granie, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 4Netplayers Rikerowe Granie appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 4Netplayers Rikerowe Granie: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

Where does 4Netplayers Rikerowe Granie sit in the rankings?

Player hours over seven days put 4Netplayers Rikerowe Granie at #15,339, in the top 69% of all ranked servers. Among servers in quad, it stands at #626.

What is the population on 4Netplayers Rikerowe Granie?

Reading for 4Netplayers Rikerowe Granie: offline at this moment; last seen 6 days 10 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does 4Netplayers Rikerowe Granie sit?

No region tag on 4Netplayers Rikerowe Granie. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 146.59.55.102:32700.

What Rust version is 4Netplayers Rikerowe Granie on?

Rust network protocol 2634 and build 167781 on Linux is the build 4Netplayers Rikerowe Granie runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is 4Netplayers Rikerowe Granie, and is it online now?

Reading: offline. 4Netplayers Rikerowe Granie last answered 6 days 10 hours ago. Uptime for the last 7 full days: 21 of 168 hours, or 12%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is 4Netplayers Rikerowe Granie configured, and what rules are in force?

Reading the name gives no gather rate for 4Netplayers Rikerowe Granie. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is 4Netplayers Rikerowe Granie on?

From seed 1234567890, the game generates the procedural map on 4Netplayers Rikerowe Granie. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to 4Netplayers Rikerowe Granie?

Check: join. Open Rust, press F1, then enter client.connect 146.59.55.102:32700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp10
Max players The server holds 10 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.