RUST METRICSFlight deck · live data
Data live Servers11,830 Players79,533 Populated3,721 Fresh wipes 3 h259 Scan5 min
‹ All servers146.59.54.7:20520
Online Full Queue Fresh wipe Wipe due No query

BetaRust - 50 island | RandomDrop

Online EU 146.59.54.7:20520 checked 9m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 231 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 11,294 ×1000

Entities

48 h range 9,319–11,709 · memory 1,633 MB
1239 ET SINCE RESTART 20:51

Uptime

20 h 51 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,519top 61% · #2434 in EU
Last wipe22h agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory1,633MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75115:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC22h ago – – running 0
Mon 26 Oct, 17:00 UTC2d ago 0 – 2 days 0
Thu 22 Oct, 18:45 UTC6d ago 0 – 3.9 days 0
Tue 20 Oct, 16:47 UTC8d ago 0 – 2.1 days 0
Fri 16 Oct, 16:41 UTC12d ago 0 – 4 days 0
Wed 7 Oct, 17:35 UTC21d ago 2 halved by day 2 9 days 1
Tue 6 Oct, 18:49 UTC22d ago 2 – 0.9 days 0
Wed 30 Sep, 18:22 UTC28d ago 2 halved by day 1 6 days 0
Mon 28 Sep, 16:41 UTC30d ago 2 halved by day 1 2.1 days 0
Sun 27 Sep, 08:42 UTC32d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on BetaRust - 50 island | RandomDrop?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does BetaRust - 50 island | RandomDrop wipe, and when?

With the force wipe, once a month, BetaRust - 50 island | RandomDrop wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on BetaRust - 50 island | RandomDrop?

These are the tags BetaRust - 50 island | RandomDrop publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show BetaRust - 50 island | RandomDrop?

Rust Metrics lists featuring BetaRust - 50 island | RandomDrop: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

What position does BetaRust - 50 island | RandomDrop hold among Rust servers?

Top 61% of all ranked servers: BetaRust - 50 island | RandomDrop takes #13,519 on seven-day player hours and #2,434 in Europe.

What is the population on BetaRust - 50 island | RandomDrop?

Current headcount on BetaRust - 50 island | RandomDrop: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 21:00 UTC, averaging 1 players at that hour.

Server details

What location is BetaRust - 50 island | RandomDrop hosted in?

Reading: location. The EU tag puts BetaRust - 50 island | RandomDrop in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 146.59.54.7:20520.

What Rust version is BetaRust - 50 island | RandomDrop on?

Rust network protocol 2635 and build 168909 on Linux is the build BetaRust - 50 island | RandomDrop runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on BetaRust - 50 island | RandomDrop within range?

Check: fps. Average 239 server fps over the last 48 hours, low of 231. Within range. Check: entities. The peak was 11,709, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,032 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is BetaRust - 50 island | RandomDrop, and is it online now?

Reading: online. BetaRust - 50 island | RandomDrop answers right now. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is BetaRust - 50 island | RandomDrop configured, and what rules are in force?

Check: gather rate. The name BetaRust - 50 island | RandomDrop does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on BetaRust - 50 island | RandomDrop?

From seed 1337, the game generates the procedural map on BetaRust - 50 island | RandomDrop. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto BetaRust - 50 island | RandomDrop?

To join: start Rust, press F1 and type client.connect 146.59.54.7:20520. Or press Launch Rust here and Steam opens the game and connects you. https://betarust.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.