RUST METRICSFlight deck · live data
Data live Servers11,660 Players41,774 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers146.0.45.138:28015
Online Full Queue Fresh wipe Wipe due No query

RUSTTY S LAND LOKIS

Online 146.0.45.138:28015 checked 14m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 1 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,216 ×1000

Entities

48 h range 69,835–98,808 · memory 2,943 MB
1239 ET SINCE RESTART 18:02

Uptime

18 h 2 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,623top 16%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,943MB48 h peak 5 players
REC 1

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:47 UTC1d ago – – – 1
Mon 26 Oct, 20:29 UTC1d ago – – – 0
Mon 26 Oct, 20:08 UTC1d ago – – – 0
Mon 26 Oct, 19:42 UTC1d ago – – – 4
Fri 23 Oct, 11:55 UTC4d ago 5 held half 3.3 days 0
Fri 9 Oct, 16:48 UTC18d ago 2 halved by day 10 13.8 days 0
Sun 4 Oct, 06:10 UTC23d ago 2 halved by day 3 5.4 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUSTTY S LAND LOKIS follow?

A new world is made every few hours by RUSTTY S LAND LOKIS, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

Which tags does RUSTTY S LAND LOKIS carry, and what do they mean?

Tags published by RUSTTY S LAND LOKIS, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUSTTY S LAND LOKIS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUSTTY S LAND LOKIS: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does RUSTTY S LAND LOKIS sit in the rankings?

Player hours over seven days put RUSTTY S LAND LOKIS at #3,623, in the top 16% of all ranked servers.

How full does RUSTTY S LAND LOKIS get?

0 of 30 slots are filled on RUSTTY S LAND LOKIS right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 5 players, at 18:00 UTC over the last 48 hours.

Operator and location

What location is RUSTTY S LAND LOKIS hosted in?

No region tag on RUSTTY S LAND LOKIS. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 146.0.45.138:28015.

What Rust version is RUSTTY S LAND LOKIS on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTTY S LAND LOKIS runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RUSTTY S LAND LOKIS?

Check: fps. Average 28 server fps over the last 48 hours, low of 1. Within range. Reading: 98,808 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,175 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is RUSTTY S LAND LOKIS, and is it online now?

Reading: online. RUSTTY S LAND LOKIS answers right now. By its reported uptime, the last restart was roughly 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is RUSTTY S LAND LOKIS configured, and what rules are in force?

No gather rate appears in the name: RUSTTY S LAND LOKIS. 8 players per group, the default value. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RUSTTY S LAND LOKIS on?

Size 4,000 and seed 1522628098: the game generates the procedural map on RUSTTY S LAND LOKIS from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto RUSTTY S LAND LOKIS?

Press F1 in Rust and enter client.connect 146.0.45.138:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/Hxegz4G3z is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players 30 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.