RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,341 Populated3,870 Fresh wipes 3 h535 Scan5 min
‹ All servers145.40.189.174:28015
Online Full Queue Fresh wipe Wipe due No query

gameserver.cals-tech.net

Online 145.40.189.174:28015 checked 8m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:44 UTC25d ago 1 – running 0
Tue 29 Sep, 12:02 UTC30d ago 1 halved by day 1 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on gameserver.cals-tech.net when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does gameserver.cals-tech.net wipe?

To tell the rhythm of gameserver.cals-tech.net, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 23 hours ago.

Tags

Which tags does gameserver.cals-tech.net carry, and what do they mean?

These are the tags gameserver.cals-tech.net publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does gameserver.cals-tech.net appear in Rust Metrics lists and filters?

These Rust Metrics lists carry gameserver.cals-tech.net: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does gameserver.cals-tech.net sit in the rankings?

Player hours over seven days put gameserver.cals-tech.net at #15,269, in the top 68% of all ranked servers.

How full does gameserver.cals-tech.net get?

Current headcount on gameserver.cals-tech.net: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does gameserver.cals-tech.net run from?

No region comes from gameserver.cals-tech.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 145.40.189.174:28015.

What Rust version is gameserver.cals-tech.net on?

Rust network protocol 2635 and build 168909 on Linux is the build gameserver.cals-tech.net runs. Check: protocol. To join, your game must match; Steam handles the update.

Is gameserver.cals-tech.net up, and how often does it stay up?

Check: connection. gameserver.cals-tech.net is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on gameserver.cals-tech.net?

Check: gather rate. The name gameserver.cals-tech.net does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on gameserver.cals-tech.net?

Procedural map on gameserver.cals-tech.net, made by the game's generator.

Join

How can you get onto gameserver.cals-tech.net?

Check: join. Open Rust, press F1, then enter client.connect 145.40.189.174:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.