Pine Hosting - Biskvilandia
Offline EU 144.76.91.226:28035 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Pine Hosting - Biskvilandia follow?
An estimate from the force wipe gives Pine Hosting - Biskvilandia's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 53 days 23 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does Pine Hosting - Biskvilandia carry, and what do they mean?
These are the tags Pine Hosting - Biskvilandia publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Biskvilandia?
Rust Metrics lists featuring Pine Hosting - Biskvilandia: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Pine Hosting - Biskvilandia hold among Rust servers?
Ranked by seven-day player hours, Pine Hosting - Biskvilandia sits at #16,170 and #2,562 in Europe, inside the top 71%.
How full does Pine Hosting - Biskvilandia get?
Reading for Pine Hosting - Biskvilandia: offline at this moment; last seen 33 days 16 hours ago.
Operator and location
Which location does Pine Hosting - Biskvilandia run from?
Pine Hosting - Biskvilandia gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 144.76.91.226:28035.
What Rust version is Pine Hosting - Biskvilandia on?
Reading: Pine Hosting - Biskvilandia, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Pine Hosting - Biskvilandia, and is it online?
Pine Hosting - Biskvilandia reports offline. The last reading came 33 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Pine Hosting - Biskvilandia?
Check: gather rate. The name Pine Hosting - Biskvilandia does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Pine Hosting - Biskvilandia on?
From seed 1, the game generates the procedural map on Pine Hosting - Biskvilandia. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Pine Hosting - Biskvilandia?
Check: join. Open Rust, press F1, then enter client.connect 144.76.91.226:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
