Pine Hosting - Rust Server
Online EU 144.76.91.226:28025 checked 8m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 11,688–14,712 · memory 1,359 MBUptime
7 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/700
- 7/1000
- 99/700
- 55/1000
- 5/1000
- 187/1000
Quick answers
from the figures on this pageWipe schedule
How often does Pine Hosting - Rust Server wipe, and when?
An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 22 days 9 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Pine Hosting - Rust Server hold among Rust servers?
Player hours over the last seven days put Pine Hosting - Rust Server at #15,344, #2,569 in Europe, in the top 69% of all ranked servers.
How full does Pine Hosting - Rust Server get?
Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is Pine Hosting - Rust Server hosted in?
Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 144.76.91.226:28025.
What Rust version is Pine Hosting - Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Pine Hosting - Rust Server?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 14,712. Buildings, deployables and all else included. Reading: 1,458 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Pine Hosting - Rust Server, and is it online?
Pine Hosting - Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 days 8 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Rules and settings
What rules does Pine Hosting - Rust Server enforce, and what are its settings?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Pine Hosting - Rust Server on?
Size 2,000 and seed 1: the game generates the procedural map on Pine Hosting - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Pine Hosting - Rust Server?
To join: start Rust, press F1 and type client.connect 144.76.91.226:28025. Or press Launch Rust here and Steam opens the game and connects you.
