Tayo's Server
Offline 144.76.28.124:49099 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 256/2000
- 258/2000
- 105/200
- 14/200
- 57/300
- 9/100
Quick answers
from the figures on this pageReset cycle
How often does Tayo's Server wipe, and when?
The rhythm of Tayo's Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was made.
Tag meanings
How should you read the tags on Tayo's Server?
Tags published by Tayo's Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Tayo's Server?
Rust Metrics lists featuring Tayo's Server: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Tayo's Server sit in the rankings?
Ranking for Tayo's Server: #12,395 on seven-day player hours, top 54% of all ranked servers.
What player count does Tayo's Server carry?
Status for Tayo's Server: offline. Last seen 32 days 23 hours ago.
Server details
Where does Tayo's Server sit?
No region tag on Tayo's Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 144.76.28.124:49099.
What Rust version is Tayo's Server on?
Reading: Tayo's Server, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
Is Tayo's Server up, and how often does it stay up?
Check: connection. Tayo's Server is offline at this moment. Last contact was 32 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
What rules does Tayo's Server enforce, and what are its settings?
Check: gather rate. The name Tayo's Server does not state one. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Tayo's Server on?
Size 2,500 and seed 1337: the game generates the procedural map on Tayo's Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Tayo's Server?
Check: join. Open Rust, press F1, then enter client.connect 144.76.28.124:49099. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.