RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers144.6.108.165:28050
Online Full Queue Fresh wipe Wipe due No query

AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards

Online OC 144.6.108.165:28050 checked 8m ago

2x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 144 SERVER FPS

Server fps

48 h low 98 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 140,664 ×1000

Entities

48 h range 124,866–144,060 · memory 3,770 MB
1239 ET SINCE RESTART 18:58

Uptime

18 h 58 min since its last restart, at the last reading
7-day average0peak 3
Rank#7,925top 36% · #151 in OC
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory3,770MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:28 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards follow?

With the force wipe, once a month, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 18 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): Oceania is the browser category it sits in from AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?

On Rust Metrics, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards sit in the rankings?

Ranked by seven-day player hours, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards sits at #7,925 and #151 in Oceania, inside the top 36%.

How full does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards get?

Current headcount on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.

Server

What location is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards hosted in?

AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 144.6.108.165:28050.

What Rust version is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?

Over the last 48 hours the average was 132 server fps; the floor was 98. Peak entity count: 144,060. Buildings, deployables and all else included. Reading: 4,410 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards up, and how often does it stay up?

Check: connection. AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is online at this moment. Reading: uptime. About 18 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards enforce, and what are its settings?

Gather rate check: 2x. That comes from the name AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. The cap on groups is 6 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?

Check: map. Procedural, size 4,500, seed 194805, generated by the game on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?

Check: join. Open Rust, press F1, then enter client.connect 144.6.108.165:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.