RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers144.48.106.187:28015
Online Full Queue Fresh wipe Wipe due No query

Hapis | US | Bi-Weekly | Vanilla

Online 144.48.106.187:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 59,896 ×1000

Entities

48 h range 58,149–60,541 · memory 2,797 MB
1239 ET SINCE RESTART 3D 09H

Uptime

3 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe136d agono schedule published
Next wipe–no wipe seen yet
Memory2,797MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Hapis | US | Bi-Weekly | Vanilla follow?

To tell the rhythm of Hapis | US | Bi-Weekly | Vanilla, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 136 days 18 hours ago the current world was made.

Tags

How should you read the tags on Hapis | US | Bi-Weekly | Vanilla?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Protocol 2627: join only on the same game version; cs154033 (Build): The server runs game build 154033; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Hapis | US | Bi-Weekly | Vanilla. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Hapis | US | Bi-Weekly | Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, Hapis | US | Bi-Weekly | Vanilla sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Hapis | US | Bi-Weekly | Vanilla hold among Rust servers?

Ranking for Hapis | US | Bi-Weekly | Vanilla: #15,344 on seven-day player hours, top 69% of all ranked servers.

How full does Hapis | US | Bi-Weekly | Vanilla get?

0 of 100 slots are filled on Hapis | US | Bi-Weekly | Vanilla right now. Check: player average. 0 over the last seven days.

Server

Which location does Hapis | US | Bi-Weekly | Vanilla run from?

Reading: location. Nothing in the tags, but the name of Hapis | US | Bi-Weekly | Vanilla points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 144.48.106.187:28015.

What Rust version is Hapis | US | Bi-Weekly | Vanilla on?

Rust network protocol 2627 and build 154033 on Windows is the build Hapis | US | Bi-Weekly | Vanilla runs. To get in, your game needs the same protocol; Steam applies the update.

How does Hapis | US | Bi-Weekly | Vanilla perform?

Check: fps. Average 87 server fps over the last 48 hours, low of 51. Within range. Peak entity count: 60,541. Buildings, deployables and all else included. Check: memory. Peak use was 3,327 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Hapis | US | Bi-Weekly | Vanilla, and is it online?

Reading: online. Hapis | US | Bi-Weekly | Vanilla answers right now. Reading: uptime. About 3 days 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Hapis | US | Bi-Weekly | Vanilla configured, and what rules are in force?

No gather rate appears in the name: Hapis | US | Bi-Weekly | Vanilla. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Hapis | US | Bi-Weekly | Vanilla on?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Hapis | US | Bi-Weekly | Vanilla. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join Hapis | US | Bi-Weekly | Vanilla?

Press F1 in Rust and enter client.connect 144.48.106.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2627
Protocol Protocol 2627: join only on the same game version.
cs154033
Build The server runs game build 154033.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.