RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers144.48.104.90:28035
Offline Full Queue Fresh wipe Wipe due No query

Wild 10x | MONTHLY

Offline 144.48.104.90:28035 checked 16d ago

10x duo moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,760top 68%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 68% of all ranked servers, and #371 of the duo servers (top 85%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Wild 10x | MONTHLY follow?

The rhythm of Wild 10x | MONTHLY's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 14 hours ago.

Tag meanings

How should you read the tags on Wild 10x | MONTHLY?

Tags published by Wild 10x | MONTHLY, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Wild 10x | MONTHLY appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Wild 10x | MONTHLY: 10x Rust servers, Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 10x.

Population

Where does Wild 10x | MONTHLY sit in the rankings?

Player hours over seven days put Wild 10x | MONTHLY at #14,760, in the top 68% of all ranked servers. The duo group places it at #371.

How full does Wild 10x | MONTHLY get?

Wild 10x | MONTHLY is not responding; status offline, last seen 16 days 13 hours ago.

Server details

Where does Wild 10x | MONTHLY sit?

Reading: location. Wild 10x | MONTHLY gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 144.48.104.90:28035.

What Rust version is Wild 10x | MONTHLY on?

Reading: Wild 10x | MONTHLY, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Wild 10x | MONTHLY up, and how often does it stay up?

Check: connection. Wild 10x | MONTHLY is offline at this moment. Last contact was 16 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

How is Wild 10x | MONTHLY configured, and what rules are in force?

The name carries the rate: 10x gather on Wild 10x | MONTHLY. Groups stop at 2 players. The label given is duo. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Wild 10x | MONTHLY?

From seed 648253, the game generates the procedural map on Wild 10x | MONTHLY. Its size is 3,600. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Wild 10x | MONTHLY?

Press F1 in Rust and enter client.connect 144.48.104.90:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts2
Group limit Teams are capped at 2.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build The server runs game build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.