RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers143.105.151.63:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 28d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,685top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RUST: NOT FRIENDLY - Local Development wipe, and when?

To tell the rhythm of RUST: NOT FRIENDLY - Local Development, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 9 hours ago the current world was made.

Lists and filters

Which tags does RUST: NOT FRIENDLY - Local Development carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from RUST: NOT FRIENDLY - Local Development. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUST: NOT FRIENDLY - Local Development appear in Rust Metrics lists and filters?

On Rust Metrics, RUST: NOT FRIENDLY - Local Development sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does RUST: NOT FRIENDLY - Local Development sit in the rankings?

Ranking for RUST: NOT FRIENDLY - Local Development: #16,685 on seven-day player hours, top 70% of all ranked servers.

How full does RUST: NOT FRIENDLY - Local Development get?

Reading for RUST: NOT FRIENDLY - Local Development: offline at this moment; last seen 28 days 8 hours ago.

Server

Which location does RUST: NOT FRIENDLY - Local Development run from?

Reading: location. RUST: NOT FRIENDLY - Local Development gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 143.105.151.63:28015.

What Rust version is RUST: NOT FRIENDLY - Local Development on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by RUST: NOT FRIENDLY - Local Development. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it online now?

RUST: NOT FRIENDLY - Local Development reports offline. The last reading came 28 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

How is RUST: NOT FRIENDLY - Local Development configured, and what rules are in force?

Check: gather rate. The name RUST: NOT FRIENDLY - Local Development does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUST: NOT FRIENDLY - Local Development?

Check: map. Procedural, generated by the game, on RUST: NOT FRIENDLY - Local Development.

Join

How do you connect to RUST: NOT FRIENDLY - Local Development?

Press F1 in Rust and enter client.connect 143.105.151.63:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.