RUST METRICSFlight deck · live data
Data live Servers11,668 Players44,366 Populated2,905 Fresh wipes 3 h100 Scan5 min
‹ All servers142.91.102.135:25043
Offline Full Queue Fresh wipe Wipe due No query

Sri Lankan Rust Community | SEA Main | Powered by CyberNex

Offline 142.91.102.135:25043 checked 2h ago

vanilla
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 40 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 207,126 ×1000

Entities

48 h range 205,349–209,564 · memory 4,267 MB
1239 ET SINCE RESTART 05:01

Uptime

5 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,264top 69%
Last wipe8h agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Memory4,267MBat the last reading
REC 1

Players

AveragePeakWipe
0123407:0010:0014:0017:0021:0000:00Wiped Thu 29 Oct, 07:13 UTCWIPEWiped Thu 29 Oct, 19:13 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
025507510007:0010:0014:0017:0021:0000:00Wiped Thu 29 Oct, 07:13 UTCWIPEWiped Thu 29 Oct, 19:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 15hFW
  2. WPT 2Thu 12 Nov, 07:13 UTC13d 3h
  3. WPT 3Thu 12 Nov, 19:13 UTC13d 15h
  4. WPT 4Thu 19 Nov, 07:13 UTC20d 3h
  5. WPT 5Thu 19 Nov, 19:13 UTC20d 15h
  6. WPT 6Thu 26 Nov, 07:13 UTC27d 3h
  7. WPT 7Thu 26 Nov, 19:13 UTC27d 15h
  8. WPT 8Thu 3 Dec, 19:00 UTC34d 15hFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:13 UTC8h ago – – running 0
Thu 29 Oct, 07:13 UTC20h ago – – – 0
Thu 22 Oct, 19:14 UTC7d ago 0 – 6.5 days 0
Thu 22 Oct, 07:14 UTC7d ago 0 – 0.5 days 0
Thu 15 Oct, 19:14 UTC14d ago 0 – 6.5 days 0
Thu 15 Oct, 07:15 UTC14d ago 0 – 0.5 days 0
Thu 8 Oct, 19:13 UTC21d ago 0 – 6.5 days 0
Thu 8 Oct, 07:14 UTC21d ago 0 – 0.5 days 0
Tue 6 Oct, 19:15 UTC23d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Sri Lankan Rust Community | SEA Main | Powered by CyberNex when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Sri Lankan Rust Community | SEA Main | Powered by CyberNex wipe?

The wipe rhythm of Sri Lankan Rust Community | SEA Main | Powered by CyberNex is every Thursday at 07:13 and every Thursday at 19:13 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 8 hours ago.

Tag meanings

Which tags does Sri Lankan Rust Community | SEA Main | Powered by CyberNex carry, and what do they mean?

Tags published by Sri Lankan Rust Community | SEA Main | Powered by CyberNex, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Sri Lankan Rust Community | SEA Main | Powered by CyberNex appear in Rust Metrics lists and filters?

On Rust Metrics, Sri Lankan Rust Community | SEA Main | Powered by CyberNex sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does Sri Lankan Rust Community | SEA Main | Powered by CyberNex sit in the rankings?

Ranking for Sri Lankan Rust Community | SEA Main | Powered by CyberNex: #15,264 on seven-day player hours, top 69% of all ranked servers.

What is the population on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Status for Sri Lankan Rust Community | SEA Main | Powered by CyberNex: offline. Last seen 2 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is Sri Lankan Rust Community | SEA Main | Powered by CyberNex hosted in?

The name of Sri Lankan Rust Community | SEA Main | Powered by CyberNex points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 142.91.102.135:25043.

What Rust version is Sri Lankan Rust Community | SEA Main | Powered by CyberNex on?

Reading: Sri Lankan Rust Community | SEA Main | Powered by CyberNex, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Sri Lankan Rust Community | SEA Main | Powered by CyberNex perform?

Over the last 48 hours the average was 52 server fps; the floor was 40. Peak entity count: 209,564. Buildings, deployables and all else included. Reading: 4,267 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Sri Lankan Rust Community | SEA Main | Powered by CyberNex, and is it online?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex reports offline. The last reading came 2 hours ago. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Sri Lankan Rust Community | SEA Main | Powered by CyberNex enforce, and what are its settings?

Reading the name gives no gather rate for Sri Lankan Rust Community | SEA Main | Powered by CyberNex. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Size 6,000 and seed 278016666: the game generates the procedural map on Sri Lankan Rust Community | SEA Main | Powered by CyberNex from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

To join: start Rust, press F1 and type client.connect 142.91.102.135:25043. Or press Launch Rust here and Steam opens the game and connects you. https://cybernex.lk/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.