RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers142.126.90.143:28015
Offline Full Queue Fresh wipe Wipe due No query

RustLeg

Offline 142.126.90.143:28015 checked 16d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 23 31 PAX 1 /31

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,086top 64%
Last wipe17d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct14 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap7.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC17d ago 1 – running 0
Sun 11 Oct, 04:19 UTC18d ago 1 – 0.5 days 1
Sun 27 Sep, 01:39 UTC32d ago 1 halved by day 3 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustLeg when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

When does RustLeg wipe?

Once a month RustLeg wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 17 days 23 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on RustLeg?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp31 (Max players): Slots: 31; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from RustLeg. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustLeg appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustLeg: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RustLeg sit in the rankings?

Player hours over seven days put RustLeg at #14,086, in the top 64% of all ranked servers.

What is the population on RustLeg?

Reading for RustLeg: offline at this moment; last seen 16 days 23 hours ago.

Server details

Which location does RustLeg run from?

Reading: location. RustLeg gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 142.126.90.143:28015.

What Rust version is RustLeg on?

Rust network protocol 2634 and build 167584 on Windows is the build RustLeg runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustLeg, and is it online?

RustLeg reports offline. The last reading came 16 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is RustLeg configured, and what rules are in force?

Check: gather rate. The name RustLeg does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join RustLeg?

To join: start Rust, press F1 and type client.connect 142.126.90.143:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp31,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp31
Max players Slots: 31.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.