RUST METRICSFlight deck · live data
Data live Servers11,745 Players55,760 Populated3,187 Fresh wipes 3 h129 Scan5 min
‹ All servers141.98.157.79:26665
Online Full Queue Fresh wipe Wipe due No query

GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU

Online 141.98.157.79:26665 checked 6m ago

1e+06x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 13,703 ×1000

Entities

48 h range 13,493–13,728 · memory 2,359 MB
1239 ET SINCE RESTART 2D 20H

Uptime

2 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe2d agoweekly schedule
Next wipe1hFri 30 Oct, 02:47 UTC
Memory2,359MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 02:47 UTC, in 1h. Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence

usual gap2.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 02:47 UTC1h
  2. WPT 2Sun 1 Nov, 03:47 UTC2d 2h
  3. WPT 3Tue 3 Nov, 03:47 UTC4d 2h
  4. WPT 4Thu 5 Nov, 19:00 UTC6d 17hFW
  5. WPT 5Fri 6 Nov, 02:47 UTC7d 1h
  6. WPT 6Sun 8 Nov, 03:47 UTC9d 2h
  7. WPT 7Tue 10 Nov, 03:47 UTC11d 2h
  8. WPT 8Fri 13 Nov, 02:47 UTC14d 1h

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:47 UTC2d ago 0+1 queue – running 0
Sun 25 Oct, 03:47 UTC4d ago 0+1 queue – 2 days 0
Fri 23 Oct, 02:47 UTC6d ago 0 – 2 days 0
Tue 20 Oct, 02:47 UTC9d ago 0+1 queue – 3 days 0
Sun 18 Oct, 02:47 UTC11d ago 0 – 2 days 0
Fri 16 Oct, 02:48 UTC13d ago 0 – 2 days 0
Tue 13 Oct, 02:47 UTC16d ago 0 – 3 days 0
Sun 11 Oct, 02:47 UTC18d ago 0+1 queue – 2 days 0
Fri 9 Oct, 02:47 UTC20d ago 0 – 2 days 0
Tue 6 Oct, 02:47 UTC23d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.

What wipe timing does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU follow?

every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC is how GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU wipes. On Friday 30 October at 02:47 UTC its next wipe is due. The world in play was created 2 days 21 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU carry, and what do they mean?

These are the tags GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts5 (Group limit): You may team up with at most 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates feed fast PvP here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

No other server we track uses the rust.global hostname that GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes.

Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU appear in Rust Metrics lists and filters?

Rust Metrics lists featuring GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Occupancy

What position does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU hold among Rust servers?

Ranking for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: #15,284 on seven-day player hours, top 69% of all ranked servers.

What player count does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU carry?

Current headcount on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: 0 players. Seven-day reading: 0 players on average.

Server

Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sit?

The name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 141.98.157.79:26665.

What Rust version is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU on?

Rust network protocol 2635 and build 168909 on Linux is the build GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 13,728 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,799 MB. What players call lag comes from low fps and an entity count on the rise.

Is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU up, and how often does it stay up?

Reading: online. GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU answers right now. Reading: uptime. About 2 days 20 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU enforce, and what are its settings?

Gather rate check: 1e+06x. That comes from the name GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. Group size, maximum: 5 players. Mode check gives minigames & battle royale; battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU on?

Size 2,200 and seed 1135614232: the game generates the procedural map on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

Check: join. Open Rust, press F1, then enter client.connect 141.98.157.79:26665. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/QXG9zTjAVJ.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmrust,cs168909,ts5,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts5
Group limit You may team up with at most 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.