Node 5 - Creative Proc Gen
Offline 141.95.145.53:28615 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/999
- 207/999
- 48/150
- 20/100
- 6/100
- 21/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Node 5 - Creative Proc Gen follow?
To tell the rhythm of Node 5 - Creative Proc Gen, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 12 hours ago.
Tags
Which tags does Node 5 - Creative Proc Gen carry, and what do they mean?
Tags published by Node 5 - Creative Proc Gen, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Node 5 - Creative Proc Gen appear in Rust Metrics lists and filters?
On Rust Metrics, Node 5 - Creative Proc Gen sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Node 5 - Creative Proc Gen sit in the rankings?
Player hours over seven days put Node 5 - Creative Proc Gen at #15,049, in the top – of all ranked servers.
What player count does Node 5 - Creative Proc Gen carry?
Node 5 - Creative Proc Gen is not responding; status offline, last seen 44 days 12 hours ago.
Server
Which location does Node 5 - Creative Proc Gen run from?
Reading: location. Node 5 - Creative Proc Gen gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 141.95.145.53:28615.
What Rust version is Node 5 - Creative Proc Gen on?
Rust network protocol 2633 and build 163794 on Linux is the build Node 5 - Creative Proc Gen runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Node 5 - Creative Proc Gen, and is it online?
Reading: offline. Node 5 - Creative Proc Gen last answered 44 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Map and rules
What settings and rules apply on Node 5 - Creative Proc Gen?
Reading the name gives no gather rate for Node 5 - Creative Proc Gen. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Node 5 - Creative Proc Gen?
Procedural map on Node 5 - Creative Proc Gen, made by the game's generator.
How to join
What do you do to join Node 5 - Creative Proc Gen?
Press F1 in Rust and enter client.connect 141.95.145.53:28615. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.