RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers141.94.197.11:25699
Offline Full Queue Fresh wipe Wipe due No query

EU Prime PvE | Raidable Bases | Levels

Offline 141.94.197.11:25699 checked 45d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 30 60 90 120 PAX 0 /120

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank–score 0
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does EU Prime PvE | Raidable Bases | Levels wipe, and when?

The rhythm of EU Prime PvE | Raidable Bases | Levels's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 23 hours ago.

Lists and filters

How should you read the tags on EU Prime PvE | Raidable Bases | Levels?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp120 (Max players): 120 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from EU Prime PvE | Raidable Bases | Levels. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EU Prime PvE | Raidable Bases | Levels appear in Rust Metrics lists and filters?

Rust Metrics lists featuring EU Prime PvE | Raidable Bases | Levels: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How full does EU Prime PvE | Raidable Bases | Levels get?

Reading for EU Prime PvE | Raidable Bases | Levels: offline at this moment; last seen 45 days 21 hours ago.

Operator and location

Where does EU Prime PvE | Raidable Bases | Levels sit?

Reading: location. Nothing in the tags, but the name of EU Prime PvE | Raidable Bases | Levels points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 141.94.197.11:25699.

What Rust version is EU Prime PvE | Raidable Bases | Levels on?

Version check: Rust network protocol 2633 and build 163493 on Linux, run by EU Prime PvE | Raidable Bases | Levels. Matching protocol is required to join. Let Steam update your game.

What is the uptime on EU Prime PvE | Raidable Bases | Levels, and is it online?

EU Prime PvE | Raidable Bases | Levels reports offline. The last reading came 45 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is EU Prime PvE | Raidable Bases | Levels configured, and what rules are in force?

Reading the name gives no gather rate for EU Prime PvE | Raidable Bases | Levels. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on EU Prime PvE | Raidable Bases | Levels?

The game generates a procedural map for EU Prime PvE | Raidable Bases | Levels.

How to join

What do you do to join EU Prime PvE | Raidable Bases | Levels?

To join: start Rust, press F1 and type client.connect 141.94.197.11:25699. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp120,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp120
Max players 120 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Game build reading: 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.