RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers141.224.194.76:28015
Online Full Queue Fresh wipe Wipe due No query

Spyker Planet 10X Loot+ Kits HardLife

Online EU 141.224.194.76:28015 checked 11m ago

10x moddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 88 175 262 350 PAX 0 /350

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 24 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 554,472 ×1000

Entities

48 h range 546,087–554,811 · memory 7,435 MB
1239 ET SINCE RESTART 1D 19H

Uptime

1 days 19 hours since its last restart, at the last reading
7-day average0peak 2
Rank#4,840top 22% · #1671 in EU
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory7,435MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:33 UTC8d ago 2 – running 1
Tue 20 Oct, 16:02 UTC8d ago 2 – 0.3 days 1
Thu 15 Oct, 23:10 UTC13d ago 2 held half 4.7 days 0
Thu 15 Oct, 12:05 UTC13d ago 3 – 0.5 days 1
Tue 13 Oct, 13:51 UTC15d ago 3 – 1.9 days 1
Fri 2 Oct, 12:51 UTC26d ago 1 held half 11 days 0
Fri 2 Oct, 06:44 UTC26d ago 1 – 0.3 days 1
Thu 1 Oct, 23:30 UTC FW27d ago 1 – 0.3 days 0
Thu 1 Oct, 07:18 UTC27d ago 2 – 0.7 days 1
Wed 30 Sep, 20:07 UTC28d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Spyker Planet 10X Loot+ Kits HardLife when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 11 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does Spyker Planet 10X Loot+ Kits HardLife follow?

No next wipe can be predicted for Spyker Planet 10X Loot+ Kits HardLife, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 2 hours ago.

Tags

How should you read the tags on Spyker Planet 10X Loot+ Kits HardLife?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): Slots: 350; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from Spyker Planet 10X Loot+ Kits HardLife. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Spyker Planet 10X Loot+ Kits HardLife appear in Rust Metrics lists and filters?

On Rust Metrics, Spyker Planet 10X Loot+ Kits HardLife sits in these lists: 10x Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Where does Spyker Planet 10X Loot+ Kits HardLife sit in the rankings?

Top 22% of all ranked servers: Spyker Planet 10X Loot+ Kits HardLife takes #4,840 on seven-day player hours and #1,671 in Europe.

How full does Spyker Planet 10X Loot+ Kits HardLife get?

0 of 350 slots are filled on Spyker Planet 10X Loot+ Kits HardLife right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server details

Where does Spyker Planet 10X Loot+ Kits HardLife sit?

Its EU tag places Spyker Planet 10X Loot+ Kits HardLife in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 141.224.194.76:28015.

What Rust version is Spyker Planet 10X Loot+ Kits HardLife on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Spyker Planet 10X Loot+ Kits HardLife. To get in, your game needs the same protocol; Steam applies the update.

How does Spyker Planet 10X Loot+ Kits HardLife perform?

Check: fps. Average 30 server fps over the last 48 hours, low of 24. Within range. Peak entity count: 554,811. Buildings, deployables and all else included. Reading: 9,033 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Spyker Planet 10X Loot+ Kits HardLife, and is it online now?

Reading: online. Spyker Planet 10X Loot+ Kits HardLife answers right now. Reading: uptime. About 43 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Spyker Planet 10X Loot+ Kits HardLife?

Gather rate check: 10x. That comes from the name Spyker Planet 10X Loot+ Kits HardLife. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

Which map is live on Spyker Planet 10X Loot+ Kits HardLife?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on Spyker Planet 10X Loot+ Kits HardLife. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Spyker Planet 10X Loot+ Kits HardLife?

To join: start Rust, press F1 and type client.connect 141.224.194.76:28015. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status. https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players Slots: 350.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.