Core Community | Island Build & Symmetry
Offline 141.101.175.121:28025 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 228/999
- 55/999
- 41/150
- 18/100
- 42/100
- 35/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Core Community | Island Build & Symmetry follow?
To tell the rhythm of Core Community | Island Build & Symmetry, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 19 hours ago.
Tag meanings
How should you read the tags on Core Community | Island Build & Symmetry?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Core Community | Island Build & Symmetry. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Core Community | Island Build & Symmetry?
On Rust Metrics, Core Community | Island Build & Symmetry sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Core Community | Island Build & Symmetry hold among Rust servers?
Player hours over seven days put Core Community | Island Build & Symmetry at #14,332, in the top 64% of all ranked servers.
What player count does Core Community | Island Build & Symmetry carry?
Core Community | Island Build & Symmetry is not responding; status offline, last seen 6 days 22 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does Core Community | Island Build & Symmetry run from?
No region comes from Core Community | Island Build & Symmetry. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 141.101.175.121:28025.
What Rust version is Core Community | Island Build & Symmetry on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Core Community | Island Build & Symmetry. Matching protocol is required to join. Let Steam update your game.
How reliable is Core Community | Island Build & Symmetry, and is it online now?
Reading: offline. Core Community | Island Build & Symmetry last answered 6 days 22 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Settings and map
How is Core Community | Island Build & Symmetry configured, and what rules are in force?
No gather rate appears in the name: Core Community | Island Build & Symmetry. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join Core Community | Island Build & Symmetry?
Check: join. Open Rust, press F1, then enter client.connect 141.101.175.121:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.