MyServer (TEST)
Offline 138.16.248.206:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1 | – | running | 0 |
| Sat 17 Oct, 04:52 UTC12d ago | 1 | halved by day 2 | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/2000
- 166/2000
- 25/200
- 81/200
- 9/300
- 59/100
Quick answers
from the figures on this pageWipe timing
What happens on MyServer (TEST) when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does MyServer (TEST) follow?
Its rhythm cannot be told from the wipes of MyServer (TEST) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 19 hours ago.
Lists and filters
Which tags does MyServer (TEST) carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from MyServer (TEST). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyServer (TEST) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyServer (TEST): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does MyServer (TEST) sit in the rankings?
Player hours over seven days put MyServer (TEST) at #10,565, in the top 48% of all ranked servers.
What is the population on MyServer (TEST)?
Reading for MyServer (TEST): offline at this moment; last seen 2 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
What location is MyServer (TEST) hosted in?
No region tag on MyServer (TEST). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 138.16.248.206:28015.
What Rust version is MyServer (TEST) on?
Rust network protocol 2635 and build 168909 on Windows is the build MyServer (TEST) runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on MyServer (TEST), and is it online?
Reading: offline. MyServer (TEST) last answered 2 days 16 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MyServer (TEST)?
Reading the name gives no gather rate for MyServer (TEST). Check: group limit. Up to 10 players. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
Join
How do you connect to MyServer (TEST)?
Press F1 in Rust and enter client.connect 138.16.248.206:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.