RUST METRICSFlight deck · live data
Data live Servers11,591 Players34,139 Populated2,831 Fresh wipes 3 h62 Scan5 min
‹ All servers138.121.65.97:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust Server Tool

Offline 138.121.65.97:28015 checked 34d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,182top 61%
Last wipe35d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 14hFW

The first 48 hours of its last wipes

Tue 22 SepSun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:37 UTC35d ago 1 – running 1
Sun 20 Sep, 23:52 UTC37d ago 1 – 1.9 days 0
Sun 20 Sep, 13:58 UTC37d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on #1 Rust Server Tool?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does #1 Rust Server Tool wipe, and when?

With the force wipe, once a month, #1 Rust Server Tool wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 35 days 6 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does #1 Rust Server Tool carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from #1 Rust Server Tool. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show #1 Rust Server Tool?

On Rust Metrics, #1 Rust Server Tool sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does #1 Rust Server Tool sit in the rankings?

Player hours over seven days put #1 Rust Server Tool at #13,182, in the top 61% of all ranked servers.

What player count does #1 Rust Server Tool carry?

#1 Rust Server Tool is not responding; status offline, last seen 34 days 13 hours ago.

Server

Which location does #1 Rust Server Tool run from?

Reading: location. #1 Rust Server Tool gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 138.121.65.97:28015.

What Rust version is #1 Rust Server Tool on?

Reading: #1 Rust Server Tool, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is #1 Rust Server Tool up, and how often does it stay up?

#1 Rust Server Tool reports offline. The last reading came 34 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Map and rules

How is #1 Rust Server Tool configured, and what rules are in force?

Reading the name gives no gather rate for #1 Rust Server Tool. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is #1 Rust Server Tool on?

The game generates a procedural map for #1 Rust Server Tool.

Join

What do you do to join #1 Rust Server Tool?

Press F1 in Rust and enter client.connect 138.121.65.97:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.