RUST METRICSFlight deck · live data
Data live Servers11,814 Players74,934 Populated3,774 Fresh wipes 3 h145 Scan5 min
‹ All servers137.74.83.249:28015
Online Full Queue Fresh wipe Wipe due No query

Rusthome.eu #1 | NO OFFLINE

Online EU 137.74.83.249:28015 checked 11m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 95 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 191,586 ×1000

Entities

48 h range 157,448–192,238 · memory 3,796 MB
1239 ET SINCE RESTART 15:04

Uptime

15 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,400top 69% · #2590 in EU
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Memory3,796MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rusthome.eu #1 | NO OFFLINE when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rusthome.eu #1 | NO OFFLINE follow?

The only wipe for Rusthome.eu #1 | NO OFFLINE is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Rusthome.eu #1 | NO OFFLINE?

These are the tags Rusthome.eu #1 | NO OFFLINE publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rusthome.eu #1 | NO OFFLINE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusthome.eu #1 | NO OFFLINE: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Rusthome.eu #1 | NO OFFLINE hold among Rust servers?

Player hours over the last seven days put Rusthome.eu #1 | NO OFFLINE at #15,400, #2,590 in Europe, in the top 69% of all ranked servers.

How full does Rusthome.eu #1 | NO OFFLINE get?

Current headcount on Rusthome.eu #1 | NO OFFLINE: 0 players, 100 slots available. Check: player average. 0 over the last seven days.

Operator and location

What location is Rusthome.eu #1 | NO OFFLINE hosted in?

Reading: location. The EU tag puts Rusthome.eu #1 | NO OFFLINE in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 137.74.83.249:28015.

What Rust version is Rusthome.eu #1 | NO OFFLINE on?

Rust network protocol 2635 and build 168909 on Linux is the build Rusthome.eu #1 | NO OFFLINE runs. To get in, your game needs the same protocol; Steam applies the update.

How does Rusthome.eu #1 | NO OFFLINE perform?

Check: fps. Average 115 server fps over the last 48 hours, low of 76. Within range. Peak entity count: 192,238. Buildings, deployables and all else included. Reading: 4,675 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rusthome.eu #1 | NO OFFLINE, and is it online?

Rusthome.eu #1 | NO OFFLINE reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rusthome.eu #1 | NO OFFLINE enforce, and what are its settings?

Reading the name gives no gather rate for Rusthome.eu #1 | NO OFFLINE. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rusthome.eu #1 | NO OFFLINE?

From seed 1781256870, the game generates the procedural map on Rusthome.eu #1 | NO OFFLINE. Its size is 4,300. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rusthome.eu #1 | NO OFFLINE?

Press F1 in Rust and enter client.connect 137.74.83.249:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rusthome.eu is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.