Private chill
Online EU 136.243.90.97:28010 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 88,791–91,360 · memory 3,485 MBUptime
7 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:13 UTC26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:18 UTC30d ago | 1 | halved by day 1 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/200
- 0/100
- 147/250
- 274/300
- 9/200
- 6/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Private chill?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
How often does Private chill wipe, and when?
With the force wipe, once a month, Private chill wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Private chill carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^q (Premium): Premium status is required to join; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from Private chill. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Private chill?
On Rust Metrics, Private chill sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player count
Where does Private chill sit in the rankings?
Ranked by seven-day player hours, Private chill sits at #15,373 and #2,574 in Europe, inside the top 69%. Check: group rank. #629 among quad servers.
What is the population on Private chill?
0 of 50 slots are filled on Private chill right now. Seven-day reading: 0 players on average.
Server details
What location is Private chill hosted in?
Its EU tag places Private chill in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 136.243.90.97:28010.
What Rust version is Private chill on?
Reading: Private chill, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How does Private chill perform?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 91,360. Buildings, deployables and all else included. Reading: 3,700 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Private chill, and is it online now?
Check: connection. Private chill is online at this moment. By its reported uptime, the last restart was roughly 7 days 3 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Private chill?
Check: gather rate. The name Private chill does not state one. Check: group limit. 4 players, under the name quad. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Private chill?
Check: map. Procedural, size 4,000, seed 1661511402, generated by the game on Private chill. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Private chill?
Check: join. Open Rust, press F1, then enter client.connect 136.243.90.97:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.
