RUST METRICSFlight deck · live data
Data live Servers11,600 Players34,753 Populated2,904 Fresh wipes 3 h68 Scan5 min
‹ All servers136.243.60.36:28020
Online Full Queue Fresh wipe Wipe due No query

Rust Server - Pinehosting.com

Online EU 136.243.60.36:28020 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,984 ×1000

Entities

48 h range 106,138–109,181 · memory 3,543 MB
1239 ET SINCE RESTART 6D 15H

Uptime

6 days 15 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,419top 69% · #2593 in EU
Last wipe23d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory3,543MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

0246807:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:54 UTC23d ago 1 – running 0
Wed 30 Sep, 07:17 UTC27d ago 1 halved by day 2 4.6 days 0
Wed 16 Sep, 09:05 UTC41d ago 2 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Server - Pinehosting.com when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does Rust Server - Pinehosting.com wipe, and when?

With the force wipe, once a month, Rust Server - Pinehosting.com wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 23 days 9 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Rust Server - Pinehosting.com?

Tags published by Rust Server - Pinehosting.com, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server - Pinehosting.com?

These Rust Metrics lists carry Rust Server - Pinehosting.com: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust Server - Pinehosting.com hold among Rust servers?

Player hours over the last seven days put Rust Server - Pinehosting.com at #15,419, #2,593 in Europe, in the top 69% of all ranked servers.

What is the population on Rust Server - Pinehosting.com?

0 of 50 slots are filled on Rust Server - Pinehosting.com right now. A seven-day average of 0 players is the reading.

Server details

Which location does Rust Server - Pinehosting.com run from?

Reading: location. The EU tag puts Rust Server - Pinehosting.com in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 136.243.60.36:28020.

What Rust version is Rust Server - Pinehosting.com on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server - Pinehosting.com runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Rust Server - Pinehosting.com within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 109,181. Buildings, deployables and all else included. Check: memory. Peak use was 4,144 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Server - Pinehosting.com, and is it online?

Rust Server - Pinehosting.com reports online. Status: normal. Reading: uptime. About 6 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Rust Server - Pinehosting.com configured, and what rules are in force?

Check: gather rate. The name Rust Server - Pinehosting.com does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server - Pinehosting.com?

From seed 1337, the game generates the procedural map on Rust Server - Pinehosting.com. Its size is 4,255. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto Rust Server - Pinehosting.com?

Press F1 in Rust and enter client.connect 136.243.60.36:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.