RUST METRICSFlight deck · live data
Data live Servers11,847 Players83,714 Populated3,952 Fresh wipes 3 h169 Scan5 min
‹ All servers136.243.60.36:28010
Online Full Queue Fresh wipe Wipe due No query

SOLWARE

Online EU 136.243.60.36:28010 checked 8m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 60,117 ×1000

Entities

48 h range 57,102–60,341 · memory 2,582 MB
1239 ET SINCE RESTART 17:27

Uptime

17 h 27 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,826top 40% · #2164 in EU
Last wipe2d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory2,582MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap10.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:57 UTC2d ago 1 – running 1
Fri 16 Oct, 16:24 UTC11d ago 2 halved by day 4 8.9 days 0
Sat 3 Oct, 00:04 UTC24d ago 3 halved by day 7 13.7 days 0
Tue 22 Sep, 14:55 UTC35d ago 1 halved by day 7 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SOLWARE?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.

When does SOLWARE wipe?

With the force wipe, once a month, SOLWARE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 6 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on SOLWARE?

These are the tags SOLWARE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SOLWARE?

On Rust Metrics, SOLWARE sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

Where does SOLWARE sit in the rankings?

Player hours over the last seven days put SOLWARE at #8,826, #2,164 in Europe, in the top 40% of all ranked servers.

What player count does SOLWARE carry?

Current headcount on SOLWARE: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 02:00 UTC, 0 players on average.

Operator and location

Where does SOLWARE sit?

Reading: location. The EU tag puts SOLWARE in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 136.243.60.36:28010.

What Rust version is SOLWARE on?

Rust network protocol 2635 and build 168909 on Linux is the build SOLWARE runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for SOLWARE?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 4. Check: entities. The peak was 60,341, counting buildings, deployables and the rest of the world. Reading: 3,039 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is SOLWARE, and is it online now?

SOLWARE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does SOLWARE enforce, and what are its settings?

Check: gather rate. The name SOLWARE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is SOLWARE on?

Check: map. Procedural, size 4,000, seed 1, generated by the game on SOLWARE. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto SOLWARE?

Check: join. Open Rust, press F1, then enter client.connect 136.243.60.36:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.