mullerhautrein's Private World
Offline EU 136.243.0.224:28000 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 79% in EU, and #516 of the quad servers (top 62%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Sunday 1 November, 02:28 UTC, in 3d 2h. Every 7 days 8 hours · medium confidence
Coming wipes
- WPT 1Sun 1 Nov, 02:28 UTC3d 2h
- WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
- WPT 3Sun 8 Nov, 10:37 UTC10d 10h
- WPT 4Sun 15 Nov, 18:46 UTC17d 18h
- WPT 5Mon 23 Nov, 02:55 UTC25d 2h
- WPT 6Mon 30 Nov, 11:04 UTC32d 10h
- WPT 7Thu 3 Dec, 19:00 UTC35d 18hFW
- WPT 8Mon 7 Dec, 19:13 UTC39d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:09 UTC11d ago | 0 | – | running | 0 |
| Sat 10 Oct, 02:00 UTC18d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Fri 2 Oct, 17:18 UTC26d ago | 1 | halved by day 2 | 7.4 days | 0 |
| Sat 26 Sep, 06:08 UTC32d ago | 1 | halved by day 2 | 6.5 days | 0 |
| Wed 23 Sep, 18:34 UTC35d ago | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/200
- 0/100
- 84/250
- 114/350
- 6/200
- 0/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on mullerhautrein's Private World?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. It fell below half by day 2 when it didn't.
When does mullerhautrein's Private World wipe?
The recent wipe interval on mullerhautrein's Private World is about 6.9 days. Due on Sunday 1 November at 02:28 UTC is its next wipe. The world it runs now was made 11 days 14 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does mullerhautrein's Private World carry, and what do they mean?
These are the tags mullerhautrein's Private World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show mullerhautrein's Private World?
These Rust Metrics lists carry mullerhautrein's Private World: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does mullerhautrein's Private World hold among Rust servers?
Top 47% of all ranked servers: mullerhautrein's Private World takes #10,499 on seven-day player hours and #2,304 in Europe. Check: group rank. #516 among quad servers.
How full does mullerhautrein's Private World get?
mullerhautrein's Private World is not responding; status offline, last seen 3 days 17 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does mullerhautrein's Private World run from?
Reading: location. The EU tag puts mullerhautrein's Private World in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 136.243.0.224:28000.
What Rust version is mullerhautrein's Private World on?
Rust network protocol 2635 and build 168909 on Linux is the build mullerhautrein's Private World runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on mullerhautrein's Private World, and is it online?
mullerhautrein's Private World reports offline. The last reading came 3 days 17 hours ago. Reading: 47% uptime over the last 7 full days. It was up 79 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is mullerhautrein's Private World configured, and what rules are in force?
Reading the name gives no gather rate for mullerhautrein's Private World. Groups stop at 4 players. The label given is quad. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on mullerhautrein's Private World?
From seed 950591249, the game generates the procedural map on mullerhautrein's Private World. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join mullerhautrein's Private World?
To join: start Rust, press F1 and type client.connect 136.243.0.224:28000. Or press Launch Rust here and Steam opens the game and connects you.
